Leonardo Posted August 26, 2014 Share Posted August 26, 2014 Yeah me and Nogg went over that part of the rules specifically citing the possibility of someone losing their capital; ironically I argued against it because it seemed like a big bonus for dornish starting players to be able to move in and out without penalty. Then Nogg came up with the compromise as it is now, where dornish and reachmen/stormlanders can move back into/out of dorne respectively but not be be able to rush out/in. Link to comment Share on other sites More sharing options...
Nox Irradiata Posted August 26, 2014 Share Posted August 26, 2014 We asked. Leo still got a Dornish region in Sunspear and had not chosen a capital outside. He's still a Dornishman. Wouldn't have changed anything except that SENP would have led the troops instead.But SENP didn't lead the troops. That's my point. Leo has a territory in Dorne, but it was not selected as his new capital, after Red Dunes fell. He currently has no capital, as you said.The rules, as written, clearly state that the player's capital has to be in Dorne. Link to comment Share on other sites More sharing options...
TheCrannogDweller Posted August 26, 2014 Author Share Posted August 26, 2014 Nox, could you please repost here the answer I gave you in the PM? I would do it myself, but I am on my phone and I can't copy-paste.Thanks! Link to comment Share on other sites More sharing options...
Nox Irradiata Posted August 26, 2014 Share Posted August 26, 2014 Yes, one sec... Here is Nog's ruling: The move was within the spirit of the law. The idea behind the rule was to make the passes a one-way street for the players, depending on their initial geographical position. So the location of the player's initial capital is what counts.If Leo had selected a new capital outside of Dorne, the situation would've been open for interpretation. But since he hasn't, he is still a Dornish player - even though his capital there was taken. For future games, that really ought to be clarified in the rules. Obviously we have to abide by whatever Nog decrees, but considering that the rules explicitly state that a player's capital has to be in Dorne, then it wasn't a legal move as the rules are currently written. Link to comment Share on other sites More sharing options...
Et Cetera the Mouse Posted August 26, 2014 Share Posted August 26, 2014 After the game, we should go through all of the turns and find any rulings made and add them to the rules. Maybe add a Q&A section for specific scenarios? I agree that there are some things that aren't quite specific enough. Link to comment Share on other sites More sharing options...
Deadwood Posted August 26, 2014 Share Posted August 26, 2014 Rule amendment 45b/(ii) - any players with names that correspond with the mammalian superfamily, Muroidea, should start with no troops. HTH. edit.Rule amendment 45b/(iiI)and any player with names that correspond with the genus, daucus in the family of apiaceae, should start with plus 5,000 troops.:) Link to comment Share on other sites More sharing options...
Et Cetera the Mouse Posted August 26, 2014 Share Posted August 26, 2014 Rule amendment 45b/(ii) - any players with names that correspond with the mammalian superfamily, Muroidea, should start with 10000 troops. HTH. edit. Rule amendment 45b/(iiI) and any player with names that correspond with the genus, daucus in the family of apiaceae or any other player, should start with minus 5,000 troops. :) I fixed it for you :) Link to comment Share on other sites More sharing options...
Reek Havoc Posted August 26, 2014 Share Posted August 26, 2014 House Rylland would like to welcome two new additions to the family tree! Born to Steffon Rylland and his wife R'ringa - Sebastian Rylland (m) in honor of House Shimmersand. The Reach remembers!Born to Tryvar Rylland and his wife Jeyne - Avryll Rylland (f) Link to comment Share on other sites More sharing options...
TheCrannogDweller Posted August 26, 2014 Author Share Posted August 26, 2014 For future games, that really ought to be clarified in the rules. Obviously we have to abide by whatever Nog decrees, but considering that the rules explicitly state that a player's capital has to be in Dorne, then it wasn't a legal move as the rules are currently written. I agree that the rules can be improved and made more clear - which in this case will mean simply adding the word "initial" before "capitals". Nevertheless, as the person who came up with the rule (and maybe failed to articulate it properly), I can tell you that Leo's move was completely legitimate. Link to comment Share on other sites More sharing options...
TheCrannogDweller Posted August 26, 2014 Author Share Posted August 26, 2014 Hey SDM I guess they fought the good fight for ya It really takes all my self-control not to answer this. Link to comment Share on other sites More sharing options...
Lord Syv Aldlark Posted August 27, 2014 Share Posted August 27, 2014 Yeah.. Pink was totally the same situation ;) 4/4 to Raise 2000 at Podding Field 1/0 to send Bjart Sterban to Greyshield to marry Vysera Baywood Link to comment Share on other sites More sharing options...
Lord Lyman Posted August 27, 2014 Share Posted August 27, 2014 Accepting Bjart Sterban to take Vysera Baywood's hand in marriage. Link to comment Share on other sites More sharing options...
brAnthelAstgreenseer Posted August 27, 2014 Share Posted August 27, 2014 7/7 to raise 3500 soldiers at Adderdell . Link to comment Share on other sites More sharing options...
Reek Havoc Posted August 27, 2014 Share Posted August 27, 2014 House Rylland would like to welcome two new additions to the family tree! Born to Steffon Rylland and his wife R'ringa - Sebastian Rylland (m) in honor of House Shimmersand. The Reach remembers! Born to Tryvar Rylland and his wife Jeyne - Avryll Rylland (f) 4/4 to raise 2000 at Darkdell. Link to comment Share on other sites More sharing options...
Lord Lyman Posted August 27, 2014 Share Posted August 27, 2014 4/4 to raise 2000 men on Greyshield. Link to comment Share on other sites More sharing options...
TheCrannogDweller Posted August 27, 2014 Author Share Posted August 27, 2014 Yeah.. Pink was totally the same situation ;) I have found that the hardest part about being the GM is trying to restrain myself from replying to comments like this one. :) Link to comment Share on other sites More sharing options...
Deadwood Posted August 27, 2014 Share Posted August 27, 2014 May the force be with you... Link to comment Share on other sites More sharing options...
Deadwood Posted August 27, 2014 Share Posted August 27, 2014 8/8 to raise 4,000 at Crow's Nest Link to comment Share on other sites More sharing options...
Nox Irradiata Posted August 28, 2014 Share Posted August 28, 2014 4/4 to raise 2000 men at Alden Keep.2/2 to raise 1000 men at The Ring.Send Allyria Dayne to Greyshield to be fostered, and serve as a lady-in-waiting to Lady Aurora Baywood. Link to comment Share on other sites More sharing options...
Sword of the Morning Wood Posted August 28, 2014 Share Posted August 28, 2014 4/4 Raise 2000 troops at New Barrell. Send Jon Fyfe to squire for Lord Jahaerys Baywood at Greyshield. Robert and Brienne Fyfe welcome their new son, Alex, into the world. Link to comment Share on other sites More sharing options...
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