Posted 08 October 2008 - 10:53 AM
Okay, I just decided to reinstall for the 5th time. I've got the .51 beta patch which says it has been installed but I have no idea if it's going to work///how it would.
Currently moving Westeros_Total_War_0.5_BETA into the Medieval Total War 2 folder...
I found a folder already titled "Westeros" in my MTW2 folder...which I just deleted.
Still moving that WTW.5BETA folder... *sigh*
I have 3 files and 1 folder in that file (the three mentioned, and the "data" file which I'm not moving yet).
Just re-read instructions of how to install this thing, and I'm going to try installing the patch in the Westeros folder...
Okay, now I'm going to try and load the game again. Let's see how this works out.
...Crashed.
Now I'm going to try it again after I switch out the data files.
Data files overwritten (even though I probably just subjected myself to a 6th reinstall)
Trying again to load the game...
Crashed again.
This was the log (sorry for it being really really long...):
11:52:02.968 [system.rpt] [always] CPU: SSE2
11:52:02.984 [system.rpt] [always] ==== system log start, build date: Oct 5 2006 version bld-medieval2-final-52 (29455) ===
11:52:02.984 [system.io] [always] mounted pack packs/data_0.pack
11:52:02.984 [system.io] [always] mounted pack packs/data_1.pack
11:52:02.984 [system.io] [always] mounted pack packs/data_2.pack
11:52:03.000 [system.io] [always] mounted pack packs/data_3.pack
11:52:03.000 [system.io] [always] mounted pack packs/data_4.pack
11:52:03.000 [system.io] [always] mounted pack packs/localized.pack
11:52:03.000 [system.io] [warning] open: Westeros/data/text/menu_english.txt.strings.bin is missing
11:52:03.000 [system.io] [warning] open: Westeros/data/text/menu_english.txt is missing
11:52:03.000 [system.io] [warning] open: Westeros/data/text/expanded.txt.strings.bin is missing
11:52:03.000 [system.io] [warning] open: Westeros/data/text/expanded.txt is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/diplomacy.txt.strings.bin is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/diplomacy.txt is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/diplomacy_speech.txt.strings.bin is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/diplomacy_speech.txt is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/missions.txt.strings.bin is missing
11:52:03.015 [system.io] [warning] open: Westeros/data/text/missions.txt is missing
11:52:03.031 [system.io] [warning] open: Westeros/data/text/shortcut.txt.strings.bin is missing
11:52:03.031 [system.io] [warning] open: Westeros/data/text/shortcut.txt is missing
11:52:03.031 [system.io] [warning] open: preferences/player.txt is missing
11:52:05.203 [data.missing] [warning] missing/invalid cursor for ANISELECT
11:52:05.218 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
11:52:05.218 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
11:52:05.281 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
11:52:05.281 [data.missing] [warning] missing/invalid cursor for DRAGGING
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
11:52:05.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
11:52:05.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
11:52:06.093 [system.io] [warning] open: Westeros/data/text/religions.txt.strings.bin is missing
11:52:06.093 [system.io] [warning] open: Westeros/data/text/religions.txt is missing
11:52:06.109 [system.io] [warning] open: data/text/religions.txt is missing
11:52:06.109 [system.io] [warning] open: Westeros/data/text/climates.txt.strings.bin is missing
11:52:06.109 [system.io] [warning] open: Westeros/data/text/climates.txt is missing
11:52:06.203 [system.io] [warning] open: Westeros/data/text/event_titles.txt.strings.bin is missing
11:52:06.203 [system.io] [warning] open: Westeros/data/text/event_titles.txt is missing
11:52:06.203 [system.io] [warning] open: Westeros/data/text/event_strings.txt.strings.bin is missing
11:52:06.234 [system.io] [warning] open: Westeros/data/text/event_strings.txt is missing
11:52:07.375 [system.io] [warning] open: Westeros/data/text/export_units.txt.strings.bin is missing
11:52:07.406 [system.io] [warning] open: Westeros/data/text/export_units.txt is missing
11:52:07.531 [system.io] [warning] open: Westeros/data/text/rebel_faction_descr.txt.strings.bin is missing
11:52:07.562 [system.io] [warning] open: Westeros/data/text/rebel_faction_descr.txt is missing
11:52:07.578 [system.io] [warning] open: Westeros/data/text/export_buildings.txt.strings.bin is missing
11:52:07.984 [system.io] [warning] open: Westeros/data/text/export_buildings.txt is missing
11:52:08.031 [system.io] [warning] open: Westeros/data/text/building_battle.txt.strings.bin is missing
11:52:08.031 [system.io] [warning] open: Westeros/data/text/building_battle.txt is missing
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 250, column 101
unit(ME Bodyguard) does not match up to the ownership for faction(mongols)
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 250, column 101
unit(ME Bodyguard) does not match up to the ownership for faction(timurids)
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 251, column 104
unit(NE Bodyguard) does not match up to the ownership for faction(saxons)
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 304, column 101
unit(ME Bodyguard) does not match up to the ownership for faction(mongols)
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 304, column 101
unit(ME Bodyguard) does not match up to the ownership for faction(timurids)
11:52:08.078 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 305, column 104
unit(NE Bodyguard) does not match up to the ownership for faction(saxons)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 628, column 97
unit(Partisan Militia) does not match up to the ownership for faction(france)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 662, column 94
unit(Bill Militia) does not match up to the ownership for faction(england)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 664, column 97
unit(Partisan Militia) does not match up to the ownership for faction(france)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 698, column 94
unit(Bill Militia) does not match up to the ownership for faction(england)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 700, column 97
unit(Partisan Militia) does not match up to the ownership for faction(france)
11:52:08.140 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 735, column 94
unit(Bill Militia) does not match up to the ownership for faction(england)
11:52:08.156 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 737, column 97
unit(Partisan Militia) does not match up to the ownership for faction(france)
11:52:08.171 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 939, column 93
unit(Demi Lancers) does not match up to the ownership for faction(russia)
11:52:08.171 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 954, column 90
unit(Gendarmes) does not match up to the ownership for faction(russia)
11:52:08.203 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1105, column 81
Expected faction or culture type, or 'all' - faction or culture type could be wrong; terminate list with comma; enclose list in {}
11:52:08.218 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1169, column 85
Expected faction or culture type, or 'all' - faction or culture type could be wrong; terminate list with comma; enclose list in {}
11:52:08.562 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 3516, column 135
unit(Camel Gunners) does not match up to the ownership for faction(egypt)
11:52:08.593 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 3663, column 97
unit(Partisan Militia) does not match up to the ownership for faction(france)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction sicily (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg town vs clt huge_city)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction england has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction france has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction hre has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction spain has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction venice has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction sicily has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction milan has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction scotland has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction byzantium has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction russia has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction moors has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction turks has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction egypt has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction denmark has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction portugal has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction poland has gap in building prior to siege_works (unavailable at level zero)
11:52:08.703 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction hungary has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction papal_states has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction aztecs has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction mongols has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction timurids has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction normans has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction saxons has gap in building prior to siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction england has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction france has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction hre has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction spain has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction venice has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction sicily has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction milan has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction scotland has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction byzantium has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction russia has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction moors has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction turks has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction egypt has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction denmark has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction portugal has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction poland has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction hungary has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction papal_states has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction aztecs has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction mongols has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction timurids has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction normans has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 4586, column 2
Building DB error - faction saxons has gap in building prior to c_siege_works (unavailable at level zero)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Lannister, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Lannister, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Lannister, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Tully, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Tully, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Tully, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Greyjoy, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Greyjoy, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.718 [data.invalid] [error] Target building level not allowed: House Greyjoy, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Renly, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Renly, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Renly, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Joffrey, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Joffrey, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House of Joffrey, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Sicily, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Sicily, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Sicily, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Tyrell, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Tyrell, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Tyrell, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Stark, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Stark, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Stark, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Byzantine Empire, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Byzantine Empire, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Byzantine Empire, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Russia, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Russia, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Russia, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Martell, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Martell, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: House Martell, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Turks, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Turks, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: The Turks, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Egypt, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Egypt, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.734 [data.invalid] [error] Target building level not allowed: Egypt, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House of Stannis, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House of Stannis, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House of Stannis, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House Arryn, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House Arryn, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: House Arryn, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Poland, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Poland, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Poland, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Hungary, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Hungary, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Hungary, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Papal States, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Papal States, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Papal States, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Mongols, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Mongols, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: The Mongols, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Timurids, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Timurids, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Timurids, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Normans, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Normans, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Normans, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.750 [data.invalid] [error] Target building level not allowed: Saxons, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [data.invalid] [error] Target building level not allowed: Saxons, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [data.invalid] [error] Target building level not allowed: Saxons, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [data.invalid] [error] Target building level not allowed: Rebels, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [data.invalid] [error] Target building level not allowed: Rebels, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [data.invalid] [error] Target building level not allowed: Rebels, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
11:52:08.765 [script.err] [error] Trigger parsing error in data/descr_faction_standing.txt, at line 1244, column 16 :
Can't find an entry for event trigger InterFactionMarriage
11:52:08.765 [game.script] [error] Trigger parsing error in data/descr_faction_standing.txt, at line 1244, column 16 :
Can't find an entry for event trigger InterFactionMarriage
11:52:08.781 [game.script] [error] Condition parsing error in data/descr_faction_standing.txt, at line 1623, column 15
Condition parser doesn't recognise this token: NumFactionMarriages
11:52:08.796 [game.script] [error] Condition parsing error in data/export_descr_guilds.txt, at line 1796, column 15
Condition parser doesn't recognise this token: RansomeType
11:52:08.796 [script.err] [error] Script Error in data/descr_missions.txt, at line 1443, column 5
Unrecognised token: num_reinforce_units
11:52:08.796 [script.err] [error] Script Error in data/descr_missions.txt, at line 1443, column 5
Error parsing mission