Quote
Unfortunately Bethesda had to turn down the offer to make a "A Song of Ice and Fire" cRPG,
"http://www.egmnow.co...and-ice-titles/" Todd Howard explains
“With A Song of Ice and Fire, we went ‘We want to do that!’ People in our studio liked it, and it seeped in a bit to what we were doing,” Howard explained. “We were actually asked a while ago to turn those books into games.”
So why didn’t they take the leap? According to Howard, the idea of a partnership was very tempting, but the team was just too invested in their own IP.
“We wanted to do our own world. That’s where we wanted to put out time into. Before we were even making Skyrim, there was a conversation with George R.R. Martin’s people. They thought it would be a good match—and so did we, actually—but then we thought about if that was where we wanted to spend our time. It was tempting, though.”[/indent]
We can only imagine how awesome that would have been.
"http://www.egmnow.co...and-ice-titles/" Todd Howard explains
“With A Song of Ice and Fire, we went ‘We want to do that!’ People in our studio liked it, and it seeped in a bit to what we were doing,” Howard explained. “We were actually asked a while ago to turn those books into games.”
So why didn’t they take the leap? According to Howard, the idea of a partnership was very tempting, but the team was just too invested in their own IP.
“We wanted to do our own world. That’s where we wanted to put out time into. Before we were even making Skyrim, there was a conversation with George R.R. Martin’s people. They thought it would be a good match—and so did we, actually—but then we thought about if that was where we wanted to spend our time. It was tempting, though.”[/indent]
We can only imagine how awesome that would have been.
Hum. I don't know if this is a good thing or a bad thing. Bethesda raped the Elder Scrolls series when they produced Oblivion. I can only imagine what a ASOIAF game with level scaling would have been like (Plate Mail wearing bandits anyone)
OTOH Bethesda seem to have learned their lesson. There was much less level scaling in Fallout 3. So who knows, maybe they would have produced a great ASOIAF game. If nothing else, the game would have been beautiful to look at. Heck, I personally would not have minded a hiking simulator set in Westeros. I would have played a wandering mercenary in the vein of Bronn, travelling from the Wall to Kings Landing, in search of a worthy cause to lend my sword arm to.
Anyhow, since it appears Beth and ASOIAF is never going to happen, at least not this decade or the next, what about Bioware? It makes sense that GRRM's people would have approaced them after being rejected by Bethesda. Did they get rejected there too? Could be, I can imagine coming to a mutually agreeable financial agreement would have been extremely difficult, especially when you have a major gaming company on one side and a popular author on the other. Both probably wanted a big chunk of cash.
At least, that's what I assume. A pity. I would have loved for Bioware to get the license. If not them, then Obsidian. However, Obsidian is busy making the Wheel of Time rpg and the ASOIAF gaming rights have gone to unproven Cyanide. While I am willing to give Cyanide the benefit of the doubt, it's looking extremely doubtful they are up to snuff.







