Waterfall, on 15 January 2012 - 12:56 PM, said:
I wonder how they're going to include Westeros in the game, is it going to be an open world? Skyrim, for example, was maybe the size of Skagos, perhaps even smaller.. Massive job, unless they trimm the size of Westeros immensely (travel from Winterfell to Kings Landing in 10 minutes lolz)
From what I've gathered, it won't be anything like Skyrim. It'll be in chapters with emphasis on the narrative. It'll probably show a small map of some of the North and the some of the Crownlands (like DA or the star map in ME). You'll reach the edge of the in-game map, and then it'll load to the "overview" map, you'll choose the next location you want to visit, and it'll "fast-travel" you there will another load screen. Or there may not even be an "overview" map, and you'll have to complete the main quest, then it'll send you packing to the new location. You may not even get to return to the previous locations. For example, you might be forced to go to King's Landing after finshing the Castle Black scenario, and then Castle Black could be locked out for the rest of the game.
Castle Black, and King's Landing are the two well known locations we'll see, and they won't match the HBO series since the game was in development long before they got involved. I doubt, very much, that we'll see Winterfell or any other major locale with the exception of the two mentioned above.
Skyrim - 16 square miles of virtual terrain - 256 miles
Skagos - 300 miles by 150 miles - 45000 square miles in size as estimated by Free Northman @
http://asoiaf.wester...c/58529-skagos/
Skyrim is possibly the largest, most detailed game-world ever created. Bethsoft and ZeniMax Media are probably the best devs ever at creating massive living worlds.
"ZeniMax Media Inc. today announced the closing of a US$150 Million investment by Providence Equity Partners, a leading private equity firm, in convertible preferred stock of the Company. The proceeds will be used to fund additional growth through increased game development, expanded publishing operations, and strategic acquisitions. The new investment by Providence supplements an earlier investment of US$300 Million made by the firm in October 2007". Oct 2010
As an open-world game, like Skyrim, it would be impossible to render Westeros. Maybe an RTS, or a Mount & Blade sandbox game with a over-world map that can't be explored, but even making the Wall and some of the Gift true to scale would take a huge, experienced team many years. I don't think Cyandine has half a billion dollars kicking around just for marketing and r&d.
Edited by Teeem3000, 16 January 2012 - 03:44 AM.