Jump to content

Mafia Game 93.5 - The Tourney at Lannisport - Game Over!


House Dondarrion

Recommended Posts

Welcome to the Tourney at Lannisport

Honourable Guests from

The Noble & Knightly Houses:

In the Light of the Seven and Rewarded by House Lannister (Survived Until End-Game)

House Brax (Seasick Drake) - Lannister Bannerman (Innocent)

House Falwell (Fireball07) - Lannister Bannerman (Innocent)

House Jast (Eira) - Lannister Bannerman (Innocent)

House Marbrand (Ser-Arthur-Dayne) - Lannister Bannerman (Innocent)

House Swyft (Ser Alek the Scummy) - Lannister Bannerman (Innocent)

Taken by the Stranger (dead):

House Estren (GreatJim Umber) - Thrown to the Lions on D1 - Lannister Bannerman (Innocent)

House Reyne (Monday) - Eradicated on N1 - Lannister Bannerman (Innocent)

House Bettley (Newsun) - Wrongly Setenced to Death for Wickedness on D2 - Lannister Bannerman (Innocent)

House Crakenhall (TheMalcolm) - Served for Breakfast on N2 - Lannister Bannerman (Innocent)

House Farman (The Kingmaker) - Discovered on D3 - Schemer (Evil)

House Serrett (SnowStorm) - Plucked and beheaded on N3 - Lannister Bannerman (Innocent)

House Kenning - Forcefully Confessed on D4 - Schemer (Evil)

Important Scenes:

Arrival to Lannisport (Day One)

Congratulations on your first mislynch! (Night One)

Who wants bacon? (Day Three)

Link to comment
Share on other sites

GAME MECHANICS

In case you aren't familiar, the Game Mechanics are inside this spoiler tag.

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. The mods will post maximum time limits for the length of a day on the game thread. If no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See the role list for details.

2.1 - Voting Mechanics

To vote for a player: bold that player's name

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote or unvote.

PLEASE NOTE: According to these Rules, if you bold the phrase unvote (player's name), your vote from said player will not be removed, as you would have unvoted, but revoted him again.

2.2 - Voting Restrictions

You may only vote during the day phase. This means you can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post. Edited Votes into Posts will not be considered valid.

2.3 - Bold Restrictions

The use of bold should be limited to voting, except in some cases and for some specific roles. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the players fail to vote for any action, once the time limit for the day has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods will also reveal the alt and alignement (innocent/evil) of the lynched player. The Joker will turn up as "innocent".

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. See the role list for details.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear in the description of the role: see the role list. If you chose to not perform your allowed action, you must PM "no action" to the mods. The game will also have a time limit on the maximum length of a night. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible: you may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, or ( b ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it. In this case the action originally indicated will be performed.

3.7 - Abusing the Time Limit

The time limit for the night begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and will reveal the alts of all of the players killed. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

3.10 - Action PM

In order to make it easier to track a players Night Actions, we will only be acknowledging Actions sent in PMs under the Title "Night Action PM" or something similar. We will confirm the reception of your PM with a "Noted" reply. If you change your mind about your Night Action, please do not edit your Message, send us a new one and we will acknowledge it if it has arrived before the last action of the Night has come in.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in the game thread.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

There's a bunch of rules you should follow. They're the same ones posted in Mafia 89. I'm going to link to them for your use. You should read them!

RULESET

RULE MODIFIERS FOR THIS GAME (IMPORTANT).

A ) MODKILLS

1) As long as there is a replacement available, there will not be modkills in this game for inactivity. To fulfill minimum activity requirements, you are should post at least once every 24 hours. However, if a modkill for inactivity does happen, subsequent slots that reach a 24 Hr inactivity rate will be modkilled by default.

2) Modkills for things that affect the integrity of the game will be conducted at the discretion of the mods in the way that your faction is hurt the most.

B ) POSTING RESTRICTIONS.

1) Any information between you and the mod is private. You must not quote any PMs or part of PMs received from the mod (even if they're fake or you're joking).

2) Dead Lords don't talk :P. If you were killed or lynched, you have to stop posting in this thread. If you post by accident, just clear the content. ;)

3) Bolding is for voting or the mods only. Do not use bolding for anything other than voting. Also, do not edit votes in. If you forgot to vote, make another post. If you want to highlight something, underline or use colors.

C ) ALTS

Since this is a newbie game, and players may not be familiar with how the alt rules work, I will explain in short what you're allowed and not allowed to do in this game. These rules vary according to each mod, so keep an eye on them.

ALLOWED:

1) To acknowledge if you believed you have guessed someone's identity, without revealing it or giving any bold clues to who you think they are.

2) You can vaguely talk about your mafia experience (say how many games you've played, for example, but not which, and never say what roles you've had).

3) Loosely talk about your time availability (I'm going to sleep, going to work, etc. is normally frowned upon, but I'll tolerate it in this game.)

NOT ALLOWED:

1) You must not reveal who you are while you're playing. Your identity will be revealed by the mods upon your death.

2) You should avoid making references to having played a previous game, in case you have.

3) You aren't allowed to reveal the identity of another player, even if you are 100% certain or if you're just speculating.

4) Talk about things that narrow your identity down (like line of work).

5) Make posts in the thread from another account that is not your designated alt. Accidents happen, though. If you happen to accidentally post something from your account, please clear the message.

6) Give away your alt password to any other player.

D ) Thoughts for the spoilers! :cheers:

1) Some people are watching you and would like to know what's on your mind. Treat us mods like your diary :). We like having conversations! We will post your thoughts in the Spoiler Heaven.

Link to comment
Share on other sites

LENGTH OF DAYS AND NIGHTS

Days will be thirty-two (32) hours long, nights eight (8) hours long. Nights however may be shorter, if Night Actions are sent in on time. Night will end as soon as the kill is acknowledged by the mods.

NIGHT ACTIONS

All actions must be sent in a PM titled "Night Actions".

If for any reason, you are not sending in a Night Action, please be kind enough to send a "No Action" night PM. If you are just not going to be available during the Night please try to send provisional Night PMs or Contingency PMs. I do not want to hold the Night unless it's necessary.

CORONER FINDER.

There will be a mod CF Killer/Innocent reveal for all lynch and NK results.

ROLE PMs

A ) The following role is guaranteed to be in the game and aligned with the evil faction.

Schemer (Killer):

You're here to demonstrate to the Lion your worth. You're a Schemer (killer). Whatever it takes, you and your partner [Alt X (Player X)], must prevail. Hopefully, House Lannister will reward your plotting with part of the Lands of these petty Lords you intend to bring as a present? After all, "let it never be said that House Lannister does not reward those who serve it" must be true, at least considering all the dark stories you've heard about Lord Tywin, right?

If you are both active schemers in the game, you may communicate off-thread at all times by any means you prefer. During each night phase, you can send in (collectively) the name of one player you wish to target. This player will die at the end of the night. If one of you dies, off-thread communication is no longer possible between you.

Win Condition: You Win when all Bannermen (innocents) are dead, or when there is nothing that can prevent this from happening.

Alignment: You are aligned with the Schemer (Evil) faction.

There are two (2) Schemers in this game. Also note, there are no sympathisers (symps) in the game.

B ) The following role is guaranteed to be in the game and aligned with the innocent faction.

Bannerman (Innocent):

You're a bannerman to House Lannister (Innocent). Your know your Liege Lord has always rewarded loyalty and you have no intentions of bringing House Lannister's downfall if you can reap benefits through their prosperity. You're aware of the great reward that delivering any schemer heads will bring to your kin and will use the power of your vote and wits to try to uncover any follies that could endanger your Household. It's not for nothing it is said that "a Lannister always pays his debts", right?

Win Condition: You Win when both schemers (killers) are eliminated.

Alignment: You are aligned with the Bannermen (Innocent) faction.

There are ten (10) Bannermen in this game.

Link to comment
Share on other sites

WHAT YOU KNOW ABOUT THE SETUP.

** THERE ARE NO CLUES IN THIS SCENE **

You've been summoned to Lannisport by your Liege Lord. Lord Tywin is a ruthless Lord and you did not want to offend him with your absence, so you've made sure nothing prevented you from your visit.

Once again you take a look at the message you received a forthnight ago, writen in crimson ink and stamped with the Golden Lion seal:

Lord Tywin of House Lannister

Hand of the King

Ward of The West and Lord of Casterly Rock

requests the honor of your presence to the

most joyous of ocassions:

The Celebration of the Nameday of his Son & Daughter

Jaime & Cersei

of House Lannister

and extends to you an invitation to the tourney

that will be celebrated in their honor

in Lannisport, capital of the Westerlands.

Done by the Light of the Seven

on this the Two-Hudrendth and Eightieth Year of Aegon I's Landing.

Beautiful, golden children, those two. Nothing like Lord Tywin's third child, but that is something you do not mention. You are not here for the gossip. You are not here for celebrations. You are here for your future. And you know it. You know well what are Tywin's plans for his daughter. You must keep on his good side.

As you look around, the faces of others you know. Some used to be your friends. Others, well, simply neighbors you've quarreled with. But all under the same household, all with a similar goal: keeping the Lion happy. But you know some of you care not about the well-being of everyone in here, and they would stab you in the back. And they could even stab your Liege Lord. And you ponder how could being spared from the stern hand of Lord Tywin be a curse? It could mean the downfall of your kin. If you've made the wrong moves, if you've upset the wrong people. At least, with Lord Tywin, you are still safe. Bread and salt have been given, no one would dare hurt their guests... but what about the guests... why could they not hurt each other?

As you all gather around. You all bring your concerns to your Liege Lord. You sense treacherous eyes among you.

"Very well." Said the Lord of the Rock, always imposing with his clean, cut beard and his piercing yellow-green eyes. "Why don't you settle this among you? If you think people are after your lands, be the judges yourselves. Prove your loyalties. I shall not interfere, but I shall reward."

And everyone knows a Lannister is as good as his word.

Link to comment
Share on other sites

The game has begun. You may now post.

GO!!!

All log-in and role information has been sent out. If you believe you haven't received information you need, please send a PM to this account (Zar has been called away for a bit). Do not post in the thread with any account except your game alt.

You have up to 32 hours for day 1 (check my signature for an ongoing countdown).

Link to comment
Share on other sites

Vote Count #1

It is Day One,

12 Players remain: House Bettley, House Brax, House Crakehall, House Estren, House Falwell, House Farman, House Jast, House Kenning, House Marbrand, House Serrett, House Swyft, House Reyne.

With 12 players alive, it takes 7 to lynch and 6 to go to night.

12 Players have not voted: House Bettley, House Brax, House Crakehall, House Estren, House Falwell, House Farman, House Jast, House Kenning, House Marbrand, House Serrett, House Swyft, House Reyne.

Link to comment
Share on other sites

Omg

Why? Why?

What did i do to deserve this?

What did you do?

Simple. You chose to be a killer. Rather than an honourable innocent.

It's your own fault really. However I'll make you a one time only deal.

Name your partner and we'll let you live until tomorrow.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...