Video Games: You Game Like a Young Man, With Nothing Held Back. Admirable, But Mistaken.
#41
Posted 09 December 2012 - 10:47 AM
Just make sure you have a very stable military and financial base in your shogun 2 as when the Emperor demands it everyone will hate you. Through you can re vassel people after that event.
#42
Posted 09 December 2012 - 11:32 AM
ICE CROW, on 09 December 2012 - 01:08 AM, said:
Pretty Crappy?
Mass Effect 3
Journey
Halo 4
Borderlands 2
Diablo 3
Dishonored
Darksiders 2
Catherine
Dragon's Dogma
Max Payne 3
The Walking Dead
Sleeping Dogs
Guild Wars 2
Assassins Creed 3
Far Cry 3
Not to mention a whole bunch of great Indie titles on PC,PSN and Xbox Live Arcade. I don't know what games you have been playing but it has
been a pretty good year maybe not the best compared to other years in last 5 or so but still a damn good year.
On the other hand, I did enjoy the total war series,the witcher series, skyrim,sw battlefront and kotor etc. none of which came out in 2012.
I was just agreeing with that other dude's opinions when I said it was pretty crappy..
I guess it's really subjective, I actually should have written it was a pretty crappy year in gaming for me, didn't mean to include anyone else
when I said that ,sorry.
#43
Posted 09 December 2012 - 11:41 AM
Daeric, on 09 December 2012 - 10:47 AM, said:
Just make sure you have a very stable military and financial base in your shogun 2 as when the Emperor demands it everyone will hate you
. Through you can re vassel people after that event.
#44
Posted 09 December 2012 - 11:50 AM
#45
Posted 09 December 2012 - 11:56 AM
ICE CROW, on 09 December 2012 - 01:08 AM, said:
Look how many of the titles you mentioned are sequels though. A lot hinges on what your opinion of those franchises are, and the only one I can say I'm a serious fan of is the Mass Effect series. I'm starting to get into the original Borderlands enough that Borderlands 2 is beginning to look appealing, and Far Cry 3 looks fairly interesting despite my dislike of Far Cry 2, but as a whole, there were very few titles that spoke to me and my interests this year. 2013 by contrast is filled with games I can't wait to get my hands on.
And yes I'm primarily talking AAA titles here. There were definitely some great indie/niche titles released this year, though I don't know if any of them other than The Walking Dead had a profound enough impact on me that I'd consider them Game of the Year contenders. (I say this having only just started Journey last night, so we'll see...)
Tyrellius, on 09 December 2012 - 02:39 AM, said:
Yeah, I've been playing it on and off since release. I think the Black Pits is mostly pointless as it's not integrated into the full game, so the only real draw is the three new companions. Overhaul has been pretty good about releasing some much needed patches --at least 3 that I'm aware of-- though I have to wonder why the (allegedly) best version of a game that's 14 years old needs so many bug fixes in the first place.
Leviathan I, on 09 December 2012 - 06:10 AM, said:
In my experience popularity is rarely indicative of somethings quality. Farmville is popular, Limp Bizkit was popular, Pet Rocks were popular. I'm sure I'd enjoy Halo 4 a bit more than any of those things, but I do think it's popularity --and the dominance of FPS games in general-- has just as much to do with extravagant marketing campaigns, focus testing and peer pressure as it does with putting out a quality product.
And as you say, there's an 'addictive' aspect to these games that is very much intentional on the game developers/publishers part. I think it's an alarming trend in video games that publishers are increasingly trying to monetize on gaming addiction, instead of letting someone have fun with their game for several hours and then letting them move on.
Perhaps I'm just not made for these times...
Edited by halO bendeR, 09 December 2012 - 11:59 AM.
#46
Posted 09 December 2012 - 01:31 PM
#47
Posted 09 December 2012 - 01:45 PM
#48
Posted 09 December 2012 - 01:48 PM
#49
Posted 09 December 2012 - 01:50 PM
I've set the difficulty on nightmare... is it too much?
#51
Posted 09 December 2012 - 02:17 PM
Aerys Blackfyre, on 09 December 2012 - 01:50 PM, said:
I've set the difficulty on nightmare... is it too much?
For your first playthrough? Yeah, I'd think that's a little over-doing it. At least until you know the game's base difficulty.
Then again, that's coming from someone who doesn't like the 'challenge' presented from higher difficulty levels; I'm usually quite content on 'normal'.
At least you picked the best starting origin (imho) in terms of what offers you the most fulfilling storyline.
Just downloaded the latest Game of Thrones mod for Crusader Kings II; Lots of bugs, but still quite fun.
Before that I started playing Red Faction: Armageddon. Could go either way on this game -- I love the destroy/create mechanics, but on the negative side of things, I hate that they scrapped Guerrilla's open world in favour of another on rails shooter.
Edited by halO bendeR, 09 December 2012 - 02:19 PM.
#52
Posted 09 December 2012 - 02:18 PM
Inigima, on 09 December 2012 - 02:11 PM, said:
about the difficulty af the game again... is nightmare too much? usually I play at max level and it's ok (Skyrim, Oblivion, Kingdoms of Amalur,...) but sometimes it's a catastrophe (gothic 3, game of thrones,...)
well, for now, against the giant rats, no problem!
Edited by Aerys Blackfyre, 09 December 2012 - 02:22 PM.
#53
Posted 09 December 2012 - 02:23 PM
Aerys Blackfyre, on 09 December 2012 - 02:18 PM, said:
about the difficulty af the game again... is nightmare too much? usually I play at max level and it's ok (Skyrim, Oblivion, Kingdoms of Amalur,...) but sometimes it's a catastrophe (gothic 3, game of thrones,...)
How familiar are you with computer RPGs circa the early 2000's? There's a level of tactical skill needed in DA:O and games of a similar nature that one doesn't need to play Skyrim at higher difficulties. It's more akin to playing an RTS like Command & Conquer at a higher difficulty.
Edited by halO bendeR, 09 December 2012 - 02:24 PM.
#54
Posted 09 December 2012 - 02:26 PM
halO bendeR, on 09 December 2012 - 02:23 PM, said:
(I named my dog Ghost... I know, shame on me...
Edited by Aerys Blackfyre, 09 December 2012 - 02:27 PM.
#55
Posted 09 December 2012 - 03:41 PM
#56
Posted 09 December 2012 - 03:48 PM
Two 20% off codes for Medal of Honor: Warfighter on EA's Origin system.
Message me if you want one of these. First come, first served.
ETA: Oh, yeah, also a Steam activation code for Nexuiz (CryEngine-based Unreal Tournament-a-like).
Edited by Ran, 09 December 2012 - 06:51 PM.
#57
Posted 09 December 2012 - 05:02 PM
#58
Posted 09 December 2012 - 05:32 PM
#59
Posted 09 December 2012 - 05:40 PM
Merentha, on 09 December 2012 - 05:32 PM, said:
Yeah, I'm undecided whether to write this off as a practice run or try to salvage it. I'm not all too happy with the speed at which I expanded early on, and now I'm surrounded by some pretty powerful clans who are growing increasingly hostile towards me. I don't think I can beat even one of them in a straight fight (and any war on one front will leave me completely exposed on the other, I recon).
One thing that doesn't seem to have changed from older Total War games is that the AI still gets to cheat when it comes to maintaining massive armies, while the human player has to juggle military maintenance and infrastructure improvements.
#60
Posted 09 December 2012 - 06:30 PM
The biggest problem with the game is the inventory stinginess, and the fact that if you want to be able to carry a decent amount of loot and cash around with you, not to mention more than one gun, you've got to spend several hours at the start of the game hunting animals, killing them and using their skins to make holders for your stuff. It's a nice idea but goes way overboard with it, requiring you to slaughter half the island's animal population just to get an inventory that might prove halfway useful.
In summary, it keeps the best ideas from FC2 and FC1, ditches the crappy ones and generally ends up being extremely entertaining. Certainly not game of the year (it's way too silly and, beyond the open-world aspect, generic in its FPSness, and lacks the replayability of XCOM or the atmosphere of Dishonored), but much better than most people were expecting.






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