Jon AS

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    Jon AS

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  1. Video Games: Fantasy's Final '16

    Systematically test it: remove one component and see if the system boots up, then the next one etc. until you've isolated the problem. If none of the suggested parts does it try the RAM. If the problem still persists at that point it might be that the motherboard needs replacing.
  2. Comics XII: All New, All Twelve

    You're pinning your hopes on the guy who's partly responsible for Arrow, Legends of Tomorrow and the Green Lantern movie? Okay, so I didn't hate early Arrow, but it was pretty far in tone from what I'd want out of an X-Men team book. But then again, when it comes to Marvel's output I've decided to mostly follow writers I like rather than characters or teams. Seems to lead to way less frustration.
  3. Video Games: Thread Simulator 2016

    If you feel overpowered as Soldier: 76 you're probably not getting targeted a lot, as he can dish out damage very well but has only 200 HP. As with any character, there are plenty of things that you have to look out for as Soldier. Roadhog can hook him and kill him in one shot, D.Va can block his fire and hit im on the counter, Sombra can easily ambush him etc. I usually don't have the problem of people not picking a decent mix of characters, but sometimes I end up with teams that don't seem to understand that it's not deathmatch, but that there's an actual objective to fight over.
  4. Video Games: Thread Simulator 2016

    The website says the project was started in 2176. Its conception is apparently independent of the Reapers.
  5. Video Games: Thread Simulator 2016

    The wiki has full lists of all armour and armour schematics in the game. It's kind of hard for me to tell you which ones you specifically missed. For every tier of armour there are the three generic suits of armour (coat, mail, armour) which change only very little from tier to tier and can be worn by any character, then there are some others that tend to have restrictions. either by class or race. There are also tier 3 crafting materials that allow you to craft armours that don't have class restrictions, but sometimes the look of the armour still changes depending on the class.
  6. Video Games: Thread Simulator 2016

    There are a number of unique armours in the DLCs. One each in JoH and Trespasser, two more in The Descent. There are also schematics for all of these. Whether they're goog looking is at least partly a matter of taste.
  7. Star Wars Rebels (All Star Wars Spoilers)

    That was how it was in the old EU, this seems to have changed in the new continuity. Which annoys me since now the A-Wings seem to have taken the place of the Z-95, while in truth obviously the A-Wing is the far superior craft.
  8. Video Games: Thread Simulator 2016

    KOTOR2 was essentially unfinished upon release. There was no more proper flow to the story as you approached the endgame, just a sequence of scenes. You could still more or less piece together what was going on, but you needed to explore all optional dialogue with all party members, else there was just simply vital information missing. Even then the lack of proper transitions was extremely obvious. Combat was also completely unbalanced, and enemies actually stopped scaling at level 20 whereas the player could go well beyond that in the game. And no, DA2 clearly wasn't hit that badly, presumably because Bioware knew their release deadline from the start. I'd definitely like to see more stories like DA2. Would be a cool way to explore other parts of Thedas.
  9. Video Games: Thread Simulator 2016

    Totally agreed, it could have easily ended up like KOTOR2, which became almost completely incoherent for the last quarter of the game. Are you playing with Trials? Because those turn archers into some of the deadliest enemies in the game. I always target them first.
  10. Video Games: Thread Simulator 2016

    The story and structure in DA2 don't seem to be what was forced on the development team by circumstances beyond their control, which is probably why the characters and storytelling are that game's greatest asset (even though there's a bit of a failure to properly pull everything together in act 3). The time constraints show in the re-use of areas on a scale that even surpasses what they did in the BG series. Haven't played the first two, but I personally don't rate PoE higher than the DA games. It was certainly a good game, but not particularly memorable. The Witcher games have been very action oriented from the beginning, partly because you only ever control one character at a time, so it makes sense to make player control more immediate. They are a lot more like Bethesda's output in that way. I'd prefer combat in the DA series to be more like DAO (though in that game the mechanics were horribly broken), which was the closest to the BG/PoE style. DA2 and DAI are better balanced mechanically, but sort of pretend that they're action RPGs, with Inquisition going so far as to forcing you to manually trigger basic attacks. What none of the DA games do well is tactical positioning, relying on "threat" mechanics instead, which in turn makes features like friendly fire feel tacked-on, since combat was clearly not designed with it in mind.
  11. Football - clouds on the optimism horizon

    Germany is quite fun to watch and rather successful, whereas watching my club team has been thoroughly depressing for several years now while Bayern's dominance has gotten worse, so I quite enjoy international breaks.
  12. Video Games: Thread Simulator 2016

    Some colleagues at work roped me into getting Overwatch, and I find myself quite enjoying it. I'm slowly getting better, though competitive play appears to be serious business, so I'm guessing I'm not going to get a particularly high ranking. I'm also currently replaying Inquisition, though since I've already created four different characters it's up in the air whether one of them will make it all the way through Trespasser. As others have said, that expansion is definitely a must-have. In addition to the storyline part of the expansion, it adds minor stuff throughout the game. A lot of War Table missions now give actual useful items instead of a bit of gold, for example, and there are additional unique items scattered throughout the various areas (especially in Astrarium caves, I think). I disagree: crafting was always game breaking. Having the ability to craft tier 4 equipment in Haven obviously makes it even more so. Luckily the introduction of Trials means you can compensate by upping the difficulty. Though Even Ground and Walk Softly can make the early ram hunting quest in the Hinterlands interesting. Nothing quite like trying to bring down a goat that has ridiculous amounts of hitpoints and is immune to two different elements.
  13. Which they didn't use to reach the archive.
  14. The Killjoys finale ended up being more setup than payoff, with the local conflicts in the Quad being resolved rather easily. And yeah, they kind of rushed through the exposition, with people being relatively calm about the whole "sentient green goo is trying to take over the universe" story. Particularly odd since there has been no hint that they've ever encountered non-human intelligent life before (not counting purposefully created artificial intelligences). This also seems to close the door on the show's original premise, with its trajectory now pointing straight towards a big, interstellar plot. At least Hanna John-Kamen doing double duty as both pro- and antagonist should free up some money in the budget for that. But most importantly: how does interstellar travel work in this setting? The archive was set up to be used by people from the entire J, and our heroes seemed to be able to travel there and back very quickly, which points to FTL drives. But earlier in the season they made a big deal about FTL communication being impossible except via green goo. Or was that just about real-time communication?
  15. Nitpicking: The Next Generation

    Ah, finally another awful episode... ...of TNG for you guys to rip into! So is that Feminist Worf Twitter going to be a thing? Because I'd totally read that.