Rhom

Video Games: Next Stop... Andromeda

429 posts in this topic

Posted (edited)

9 minutes ago, Simon Steele said:

Well, I looked at that PC gamer review, and in the comments someone posted a clip of dialogue from in the game. Is this real?

Andromeda in game dialogue

I'm really tempted to cancel this...it looks bad

Those faces are just horrifying.  It's not the uncanny valley.  It's the uncanny Grand fucking Canyon.

Edited by briantw

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3 minutes ago, briantw said:

Those faces are just horrifying.  It's not the uncanny valley.  It's the uncanny Grand fucking Canyon.

Lol. I know. I can't quit watching. It's horrifying. 

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Just now, Simon Steele said:

Lol. I know. I can't quit watching. It's horrifying. 

I just want to know how a team of AAA developers plays that and says, "Yeah, this is fine."

Like, did everyone who knew what the fuck they were doing quit BioWare?

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7 hours ago, Simon Steele said:

Well, I looked at that PC gamer review, and in the comments someone posted a clip of dialogue from in the game. Is this real?

Andromeda in game dialogue

I'm really tempted to cancel this...it looks bad

Holy shit. 

I mean Bioware have never been known for their natural looking faces and animations but...holy shit. 

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A rather brief teaser trailer for Phoenix Point. Also, they seem to have found the marketing angle for the game: "XCOM meets Lovecraft".

They've also announced that John Broomhall has been hired as the composer (he worked on the first three original X-COM games) and Jonas Kyratzes (THE TALOS PRINCIPLE) is going to do some writing for the game. Sounding pretty good so far.

The trailer is pretty brief though. Given that journalists saw a playable build a year ago, you'd think they'd put more stuff in it.

 

Quote

 

Like, did everyone who knew what the fuck they were doing quit BioWare?

 

Yes.

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3 minutes ago, KiDisaster said:

Holy shit. 

I mean Bioware have never been known for their natural looking faces and animations but...holy shit. 

I have heard that ME:A is the rare throwback to last generation game that was apparently optimized for the Xbox One and PC rather than the PS4. It doesn't look perfect on those platforms, but its not nearly as janky as the PS4 (and especially the PS4 Pro). However, most of the footage out there has come from a PS4.

If you have issues with the voice acting or writing, that's going to be an issue everywhere; but the animation issue is more a problem for the PS4 specifically.

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Yeesh those long awkward pauses in the dialogue. 

Alec.......is dead?.....................please understand

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After No Man's Sky hype and a possible Mass Effect flopper I hope the console space rpg genre isnt dead for good.

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Posted (edited)

3 hours ago, DunderMifflin said:

After No Man's Sky hype and a possible Mass Effect flopper I hope the console space rpg genre isnt dead for good.

No Man's Sky isn't really an RPG, though.  It's a crafting/survival game.  It's more comparable to Minecraft than Mass Effect.

Edited by briantw

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4 hours ago, DunderMifflin said:

After No Man's Sky hype and a possible Mass Effect flopper I hope the console space rpg genre isnt dead for good.

Well, Elite: Dangerous is getting better all the time (not so much an RPG though) and it's starting to look like Star Citizen might come out before the sun explodes, and that game will have kind-of RPG elements.

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12 hours ago, Simon Steele said:

Well, I looked at that PC gamer review, and in the comments someone posted a clip of dialogue from in the game. Is this real?

Andromeda in game dialogue

I'm really tempted to cancel this...it looks bad

I'm canceling. Haven't played any games in weeks anyways, maybe I've outgrown video games. That looks like a goddamn nightmare of awful. 

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Began playing Stranded Deep again today, because I'm a sucker for early access survival games. It's been updated pretty majorly since I last played it, and although it's still lacking in many respects, it's definitely improved massively too. There is actually a craft menu now, as well as the option to farm and so on. One thing that hasn't changed is the atmosphere. I'm not big on the horror genre, so don't take me too seriously when I say the game is terrifying...but damn, this game is terrifying. Even more so than last time, I'm scared to go in the water. They even made it harder by spawning fewer large fish close to shore. It's also harder to turn now, and you can't hold your breath for as long. The music to signify that a shark is near is also really great.

Fun game, will play again.

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I'm sticking with it.  The gameplay still looks solid to me.

Comparisons to DA:I certainly do give me pause though.  I maintain some hope however because the aspects of DA:I that I enjoyed the least wouldn't seem to be a concern here.  The combat was awful in that game.  Traversing the zones was tedious any time you came to a hill or something where the designers felt it would be a good idea to turn the game into a platformer.  Neither of those seem to be a concern to me here... so we'll see how it goes.

I was never excited about FFXV, so when it was dull and bland to me; it was never a major concern.  I might cry real tears if ME:A is bad though.  :blushing: 

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3 minutes ago, Rhom said:

I'm sticking with it.  The gameplay still looks solid to me.

Comparisons to DA:I certainly do give me pause though.  I maintain some hope however because the aspects of DA:I that I enjoyed the least wouldn't seem to be a concern here.  The combat was awful in that game.  Traversing the zones was tedious any time you came to a hill or something where the designers felt it would be a good idea to turn the game into a platformer.  Neither of those seem to be a concern to me here... so we'll see how it goes.

I was never excited about FFXV, so when it was dull and bland to me; it was never a major concern.  I might cry real tears if ME:A is bad though.  :blushing: 

Let me know, dawg.

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1 minute ago, Pony Queen Jace said:

Let me know, dawg.

I got you.

You complete me.

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Here is a compilation showing all the awfulness of facial expressions, dialogue, and other issues.

But I'm with Rhom, I'm sticking with it, and hopefully I'll find it enjoyable enough. But the expectations are low.

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19 minutes ago, Corvinus said:

Here is a compilation showing all the awfulness of facial expressions, dialogue, and other issues.

But I'm with Rhom, I'm sticking with it, and hopefully I'll find it enjoyable enough. But the expectations are low.

Yeah, I'm not backing out now. 

And truthfully, although those animations are pretty awful, that's not the sort of thing that will bug me long-term. If the gameplay and story are engaging, I'll still really enjoy it. 

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1 hour ago, Rhom said:

I got you.

You complete me.

I know it's a mistake, but there are certain things in life where you know it's a mistake but you don't really know it's a mistake because the only way to really know it's a mistake is to make the mistake and look back and say 'yep, that was a mistake.' So really, the bigger mistake would be to not make the mistake, because then you'd go your whole life not knowing if something is a mistake or not.

29 minutes ago, Corvinus said:

Here is a compilation showing all the awfulness of facial expressions, dialogue, and other issues.

But I'm with Rhom, I'm sticking with it, and hopefully I'll find it enjoyable enough. But the expectations are low.

 

9 minutes ago, Ferrum Aeternum said:

Yeah, I'm not backing out now. 

And truthfully, although those animations are pretty awful, that's not the sort of thing that will bug me long-term. If the gameplay and story are engaging, I'll still really enjoy it. 

That video was pretty damning. It's not just the glitches, it's that the game looks hideous and the dialogue is just awful. I don't care about making the bestest graphics ever, but those faces are truly unnerving. 

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26 minutes ago, Pony Queen Jace said:

I know it's a mistake, but there are certain things in life where you know it's a mistake but you don't really know it's a mistake because the only way to really know it's a mistake is to make the mistake and look back and say 'yep, that was a mistake.' So really, the bigger mistake would be to not make the mistake, because then you'd go your whole life not knowing if something is a mistake or not.

Here's the thing about mistakes. Sometimes, even when you know something's a mistake, you gotta make it anyway.

Quote

That video was pretty damning. It's not just the glitches, it's that the game looks hideous and the dialogue is just awful. I don't care about making the bestest graphics ever, but those faces are truly unnerving. 

It was... but Mass Effect (and really BioWare in general) is at its best when the dialogue is coming between your party as you are staring at their backs hoofing it through the level.  I finished up the Citadel DLC this morning and found myself laughing my ass off at times, but most of the dialogue really didn't come during cutscenes.  Remains to be seen if this game will follow that model.

Speaking of the Citadel DLC... it just reminds me just how little of ME3 that I remembered.  Honestly, all I could recall of it was that I got to hang out in the apartment with my current and former team members.  (Pour one out for my homie Legion who was unable to join us this playthrough because I shot him three times in cold blood... :( )  That was literally all I remembered.  Even the mysterious mercenaries didn't ring a bell at first... I was well into that mission with the silencer that still alerts surrounding enemies before I remembered the alternate Shepherd plot.  :blushing:  Was great to cruise around with Wrex though.  For all ME3's faults, all of the DLC really did deliver.  Multiple hours of gameplay for each one with some really entertaining stories.

While playing Citadel this morning, I remembered someone around here saying they had a wish for a ME game that centered around a CSEC agent on the Citadel hunting down criminals and such.  As I played through it today I really got on board with that idea.  Could have been like the Star Wars 1313 idea that got scrapped.

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33 minutes ago, Pony Queen Jace said:

That video was pretty damning. It's not just the glitches, it's that the game looks hideous and the dialogue is just awful. I don't care about making the bestest graphics ever, but those faces are truly unnerving. 

Oh I get it, and I don't blame you for cancelling your pre-order. As I've said here before, I am a fool for anything Mass Effect and I completely own that as a personal failing.   

Plus I've got about 3,000 hours in SWTOR, so apparently I don't particularly mind glitches and goofy faces.  :P

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