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GOT Mafia mini 66.6 - Batman's Pissed


House Targaryen

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For game specific rules, see post below this one.

RULES

Section 1

Introduction

1.1

Welcome to the latest installment of A Game Of Thrones Mafia. Even if you've played before, please at least skim these rules.

1.2

If you're new to the game, you might find the following links useful:

A Short Introduction to Mafia

This introduction is primarily aimed at people who have never played the game in any form before, but also contains some information that might be useful for people who have merely not played on this board before.

Flash Introduction To Mafia

Another quick introduction, featuring a short sample game. However, note that the rules used here vary in several key ways from the rules of this game.

The GOT Mafia Discussion Board

For spectators who want to discuss the game away from the players.

1.3

If you would like to play in the game, then send a PM to me indicating your desire to do so.

Section 2

Before The Game

2.1

Everyone who is playing will be sent a PM assigning them an alt and telling them their login name and password just before the game starts. If you think you should have been given an alt but haven't been, please contact the mods. Do not post about it on the thread.

2.2

As soon as you have been given an alt you are an active player. You will continue to be an active player until your character is killed in the game or you are replaced by the mods. If you are replaced, please do not post on the thread any more.

2.3

The alt that you have been assigned should have received a PM listing your role and alignment. Your alignment is your team. Mafia is a team game, and there is no individual winning or losing.

You are either playing for the innocents, or for the assassins. If you are playing for the innocents, your goal is to uncover all of the assassins before they kill all of you. If you are playing for the assassins your goal is, obviously enough, to not get caught until you have killed all of the innocents.

2.4

In addition to your faction you will also have been given a role (this role may of course be 'no role'). Players with any role other than simply Killer or Roleless Innocent may belong to any faction.

Section 3

During The Game

3.1

The game is divided into two phases: day and night. During the day people can vote for people they want to lynch (remove from the game) or vote to go to night without lynching. At night people with roles can perform special actions; in particular the Killers can pick one innocent to target and attempt to kill. Some roles may also have the ability to perform special actions during the day.

Discussion on the thread can continue freely during both phases of the game.

3.2

During the day, people can vote for someone to be lynched or vote to end the day without lynching anyone ('vote to go to night'). You can only have one vote outstanding at any time, but need not have any vote at all. To remove a vote without voting for night, simply 'remove vote'. You cannot ever vote for yourself.

All votes must be in bold to be counted. Please make new votes in new posts, don't just edit old ones; this makes it much easier for the mods to keep track of votes properly.

3.3

As soon as a majority of votes have cast for one decision, the day is over. While the mods will post to officially declare this, the day actually ends as soon as the final vote is cast. Anyone lynched is now dead and cannot post on the thread any more. When the mods post to announce their death they will reveal that player's alt and the faction to which they belonged. Votes cannot be withdrawn and new votes cannot be made.

A majority means either more than half the number of people playing (for a conviction) or half or more of this number (for a vote to go to night)

3.4

The day will also end without anyone being lynched if the players cannot reach a consensus within 30 hours.

3.5

During the night, some players will have the ability to perform special actions. To do so, they should PM the mods either before night falls or up to 8 hours after it does so. Note that no player ever has to perform an action, but that to do nothing they should PM the mods stating their desire to carry out 'no action'. Also note that it is acceptable for PMs sent in before night falls to list alternative actions depending on the outcome of the day. If such a PM is sent which does not specify what action to take given the way the day actually ended, the mods will act as if no PM was sent. In this case, it is the player's responsibility to send in a new night action PM.

If not all PMs are received within this time, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties (up to and including modkilling or replacement).

Because of this, we strongly recommend that players send in provisional night action PMs. Such PMs may be sent in during either the day or the night, and may be changed at any time up until the point they become definite. A provisional PM becomes definite as soon as the mods have received definite PMs from all other players who can perform night actions or as soon as the time limit for the night is reached. Provisional PMs may also be confirmed as definite by the people who sent them in, and in fact the mods urge people to confirm any provisional PMs they send as soon as they are happy with them in the interests of shorter nights.

To be clear: the night can last as long as it does so that everybody who needs to will have time to send in a PM. It does not last this long to give people lots of extra time to think about their choice of night action. Shorter nights make the mods happier.

3.6

PMs to the mod can be changed at any point before the new day is announced, provided there is a legitimate reason for the change. What exactly constitutes a legitimate reason is left to the discretion of the mods.

Note that you do not need to give a reason for changing a provisional PM.

To help the mods, please state the reason you are changing your PM when you send in a new choice.

3.7

Once the mods have received all PMs (or the time limit for night has been reached) they will post a morning scene to inform everyone on the thread of the result of the night's actions. If an action was blocked or prevented for some reason no mention will be made of this fact. There are no hidden clues in the death scenes. All night actions sent in will be considered to have occurred simultaneously. As soon as this post is made the new day will begin and any players who have been killed at night will be dead. The mods will reveal the alts and faction of any dead players. The time limit for the new day will begin with this post.

3.8

The game begins during a day phase and will continue to alternate between phases until the game ends. The game can end during either the day or the night.

Section 4

General Conduct

4.1

By signing up to play, you agree that you will do your best to be involved in the game and will be able to post on the thread as long as you remain an active player. In particular, all players must make at least one post every 24 hours (and PM the mods within 8 hours of night falling if you have a role with night powers). If, during the game, you realise you will have to be inactive for (slightly) longer than the required period please contact the mods privately to let them know. The mods will then post an announcement on the thread so that everyone will be aware of the absence in advance. Intentionally not posting for 24 hours for strategy reasons is an egregious breach of this rule and the spirit of the game.

Anyone who fails to post within the required time and has not informed the mods will be automatically mod-killed or replaced if a replacement is available. Though the mods will post to announce the death, this will only be as confirmation of an event that has already happened.

4.2

PMs from or to the mods should stay private. Please do not post them on the thread or offer to do so. Please also avoid discussing the timing of your PMs if you are a roled player. That is, while you may post on the thread during the night to say you have sent in your PM, please do not post to tell people that have sent in your PM at a certain time, you have not yet sent in a PM, or that you plan to wait a certain length of time before doing so.

4.3

Discussion of the alts of living players on the thread is frowned upon. In particular we ask that you do not reveal your own alt or attempt to make arguments based on it. Note that this rule does not simply mean you cannot explicitly say who you are on the thread; references to past games that make no attempt to hide your role in them or changes to your alt's signature are also strongly discouraged and the mods may ask you to edit any post in which you are considered to have implicitly revealed your alt in this fashion.

When a player dies, the mods will reveal the alt of that player. Once the mods reveal a player's alt, it is of course fine with us if you discuss it.

4.4

Please try not to use off-thread information such as which players have recently been active, who is currently viewing the thread or anything of the sort as a basis for either your arguments or your actions.

More specifically, do not post any such information on the thread. If you do so we will certainly ask you to edit it out and may take further action.

To be clear: it is perfectly fine to discuss the times at which a player has posted as this information is available on the thread. However, discussing the times at which the player was viewing the thread is not, as this information is not on the thread. We recommend that all players log in anonymously - both when viewing the game thread and when on the discussion board - while the game is ongoing.

4.5

Active players should not discuss any part of the game with each other outside the thread. Active players should also avoid discussing the game with people who aren't playing (other than the mods), and should certainly limit themselves to general comments about the game if they do choose to do so.

4.6

Active players should also not give anyone else access to the their alt. Please do not change the password of your alt account as it is important that the mods know all the passwords in case you need to be replaced. In rare circumstances you may be allowed to have somebody else make a post for you using your alt. However, this can only be done with the consent of the mods, and it is up to them to give the account information to the person standing in for you.

4.7

Please avoid making personal attacks on other players in the thread. If you feel someone else on the thread has said something objectionable, you may contact the mods to register your feelings. However, what exactly constitutes a personal attack is left to the discretion of the mods.

If the mods feel a personal attack has been made, they will ask the player in question to edit the offending posts (and to not make any such comments in future, of course). In exceptional circumstances, or if the behaviour in question continues, they may feel forced to take further action.

4.8

Please remember that this a team game, and that by signing up you agree to do your best to help your faction win. The mods will not be amused if anyone playing decides (for whatever reason) to try to stop their own team from winning. Anyone who does this should expect to be modkilled ... and should not expect to play in any other game the mods run, for that matter.

4.9

In short: please remember that this is a game, and that the aim is to have fun, but not at the expense of other people playing. Any questions about conduct that are not answered here can almost certainly be decided by considering this fact. If you think you shouldn't do something, you probably shouldn't. At the very least, please PM the mods for advice before you do anything you think may be considered questionable by other people playing.

Mafia is run on the honour system and only works as a game if we trust in the good faith of our fellow players.

Section 5

Endgame

5.1

The game is only over when a mod posts in the thread to announce that it is over. Even if you know (or believe you know) the result of the game before then, please do not post in the thread if you are not an active player.

5.2

The mods will declare the game over and a win for one side or the other as soon as one faction achieves its winning conditions, listed below. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The innocents win if every one of the killers is killed, and at least one innocent is still alive.

The assassins win once all the innocents are dead. (Note that if everybody dies this faction will win.)

5.3

Additionally, the mods reserve the right to end the game at any time before this (as a win for either side, a draw, or any other result they deem appropriate) provided there are exceptional and compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

5.4

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spectator threads on the other board.

Section 6

Miscellaneous

6.1

Despite the best intentions of the mods, it is possible that these rules contain mistakes, ambiguities or contradictions. If you think you have spotted any, please PM the mods as soon as possible to let them know. If the mods agree that there is a problem with the rules, they will post on the thread to announce this and change the rules accordingly.

6.2

Players are in general encouraged to send in their thoughts to the mods throughout the game, to be posted on the spoiler discussion thread. The mods reserve the right to edit any thoughts they receive before posting them, but will generally post all thoughts unchanged.

6.3

In general, only the mods and active players should post on the game thread during the game. Dead players and spectators should ask the game mods for access to the spoiler forum on the discussion board if they wish to comment on the game. Equally, people posting on the game thread should try to restrict themselves to comments about the game - if they wish to make an out of character comment on the thread they should clearly denote their comment as such by writing it in italics. However such comments should be made very rarely, if at all.

6.4

If something happens in the game that is not covered by these rules, it is up to the mod to decide how to deal with it. The mods' decision on this matter is final. However, the mods will endeavour to have as small an impact on the game as possible, intervening only when they feel it is necessary to keep the game running and not doing so to favour any one side or group of players over another.

These rules have been adapted from the Westeros mafia standard ruleset by the game mod for this game and are copyrighted by the Westeros mafia community at A Song of Ice and Fire discussion board and aGoT mafia discussion board. These rules are not to be copied or adapted for use on another board without permission from the Westeros mafia community, which can be applied for by contacting one of the metamods: Plessiez, unJon or Sophelia.

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Day length = 30 hours

Night length = 8 hours

I will accept replacements for the first game day only (if replacements are available).

Mod-kill limit is 24 hours.

There will be no roles, just factions (killers v innocents)

Factions

You are a Villain (innocent). I wouldn't go so far as to call you a super villain, though that is your fondest wish. Unfortunately, you only know a few tricks and your powers kind of suck. You sleep with a photo of the Joker under your pillow and dream sweetly of World Domination. All you've been able to accomplish so far, however, is knocking off a few liquor stores and scaring small children. You have your pride though, and would never stoop to keying the Batmobile. Seriously - people think that's cool? Whatever.

You are a villain too, but you're a Super Lame Villain (evil). You know you will never ascend to the heights of the Joker or Two-Face. Hell, you'd even settle for the success the Penguin has had, but you know it's not meant to be. You take out your frustrations by stealing candy from babies and recently, scratching the hell out of the Batmobile's paint job. You don't even know why he's so pissed. It's not like he takes such good care of it. And he can't come up with some clever Bat-paint that resists scratches? Some Super Hero he is.

There will be a Coroner, revealing player name and faction upon death.

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The cast of characters

For your amusement. These are the alts to be used and not roles.

These are honest to goodness DC Comics Villains and I did not make them up. Seriously.

Condiment King

A villain who makes use of various condiments, sometimes capable of causing Anaphylactic shock, as his weapons.

The Dummy

As the leader of a criminal gang, Danny the Dummy pretends to be a ventriloquist's dummy through whom the gang's supposed "true" leader conveys instructions, the gang never suspecting that the Dummy himself is their leader. He is a skilled inventor of weapons. The fact that people invariably refer to him as "the Dummy" infuriates him, and inspires him to use dummies for crime to make dummies out of the law.

Film Freak

The Film Freak is a wannabe actor who dreams of getting a big break by playing quirky villains. When each of his plans fails, he fakes his death similar to the movie The Sting.

Granny Goodness

In her youth, she was one of Darkseid's most feared shock-troopers. She remains a formidable fighter despite her age. She is responsible for training (sometimes through brainwashing) new soldiers for Darkseid's forces. Her patience thin, Granny punishes any misbehavior with her searing energy-gauntlets.

Gunbunny

The female companion of Gunhawk, a highly paid mercenary.

Killer Moth

While in prison, he reads a newspaper article about Batman and decides to set himself up as the "anti-Batman," hiring himself out to Gotham City's criminals to help them elude capture by police. Upon his release, he uses the hidden proceeds of his crimes to build a "Mothcave", modeled on the photos of the Batcave in the newspaper article he read.

Kite Man

Kite Man commits crimes by arming himself with kite weapons and hang-gliding on a big kite.

Onomatopoeia

He is a serial killer who targets non-powered, vigilante superheroes. He earned his name because he imitates noises around him, such as dripping taps, gunshots etc. No personal characteristics are known about Onomatopoeia, including his real name or facial features. He is a superb athlete, martial artist and weapons expert.

Ten-Eyed Man

Wounded in a warehouse explosion, his retinas were burned which blinded him permanently in both eyes. A brilliant doctor reconnected his optic nerves to his fingertips, enabling him to see through them.

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A hood is ripped off your head, and when your vision clears you see that you're sitting around a table with a collection of villains you've crossed paths with over the years. You then look over to see Batman standing near the door with some fussy, old man dusting lint off his cape.

Batman knocks his hand away impatiently and whips around to face you. "Here's what's happening fellas. Someone keyed the Batmobile last night. I just had a fresh coat of paint put on it you heartless sons of bitches. I know it was one of you. No one else is that lame. Can you imagine Catwoman stooping to such petty revenge? Hell no. She would break out the leather restraints and whips and ... um ... yeah, leather ..." Batman trails off with a dreamy look on his cowl.

"Sir. Excuse me, sir. I believe you were going to ask them about the Batmobile?"

"Thank you Alfred." Batman takes a moment to refocus, then slams his hands down on the table and leans in, glaring at all of you. "I don't have time to sort this out. The Riddler's breathing down my neck and I need to drop Robin off at soccer practice in 10 minutes, so you are going to get to the bottom of this. Find out who is responsible for keying my car - whoever did it is going to pay. I have the estimate right here and I want every penny of it. Understand?"

You nod vigorously. Man, he looks pissed.

"I'm going to leave you feeble excuses for villains here with Alfred. I have every confidence that he can handle anything you weaksauce screw-ups can dish out until this is sorted out. Assholes." He mutters under his breath. With a flourish of his cape he stalks out of the room.

You smirk at your colleagues and make a move towards Alfred once Batman is gone.

"I wouldn't advise that, sir". He says it calmly and almost sadly. The look in his eye convinces you the wise course of action is to sit back down and figure this out.

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I am going to start sending out alts at the spoiler board. Only the killers will get a PM from the mod on this board, if you do not have a message, you are innocent.

If you have a question, please PM this alt, or Gertrude at the spoiler board

Please do not begin posting until I say that the game has started.

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I have to say, considering the cast of characters, I got pretty lucky winding up with this alt. No embarrassing superpowers, no hideous avatar, no terrible puns people can make on my name. I'm just...the female companion of Gunhawk. I feel as if I've dodged a bullet...

...sorry.

Granny Goodness, speaking of signatures, yours is protesting just a little too much. ;)

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I'm just...the female companion of Gunhawk.

Sounds kind of lame....

You are a villain too, but you're a Super Lame Villain (evil).

Hmmm.......

Granny Goodness, speaking of signatures, yours is protesting just a little too much. ;)

At least I updated my signature. "Pinball Wizard"? Seriously? How many games are we going to play before somebody bothers to change that one? Its been around for months.

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Fiiiiine. If you're all asking so nicely. *heads to My Controls*

Unfortunately, I can't think of anything clever to replace it with.

Sounds kind of lame....

Says the old lady with the name "Goodness" in her username. You can't be much lamer a villain than that.

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