Jump to content

Darryk

Members
  • Posts

    2,043
  • Joined

  • Last visited

Posts posted by Darryk

  1. Luke's plan was so good it just seems bad because it's way ahead of its time.

    Also didn't the theory that they made the lightsaber green to contrast with the sky turn out to be false? I think Lucas said they did it to show that Luke was going a separate way from his father.

  2. 1 hour ago, Corvinus85 said:

    I am still trying to learn the base game, but I don't know if this game is really my cup of tea, for all that I love both strategy games and medieval settings. Warfare is kinda ridiculous in this game and the economy is weak. Besides the steep learning curve, I'm not sure the game satisfies the presentation of achievements in relation to the work you put in (I don't know if I have the right words for it). For example in Total War, you fight a battle with armies of hundreds and thousands and you get to crush your enemy, see them driven before you etc. In this game, you read about it in a box. And even when it comes to the game's strengths, the characters and making various decisions, I find it very confusing. I feel like I need a separate spreadsheet with my own custom map to know who is who, what they can do, where all the titles are at for which I have claims and so on. ugh 

    The new DLC does make the game more appealing, but not sure how much. I watched some videos, and again I find the presentation lacking. They couldn't afford some graphics of knights actually smashing each other in the lists? I really want to like this game because of stories like the above, but I don't know. 

    Yeah I'm also struggling to get into it, as much as I crave a medieval strategy game.

    I wish there was a Medieval Total War 3

     

  3. 18 hours ago, Rhom said:

    Decided to try to finish out Baldurs Gate.  Got to the top of Iron Throne HQ and Cynthandria handed me my ass a couple times.  (Didn’t know to keep my priest out of view!  Those fireballs are vicious!)

    So anyways, I accepted her surrender but someone died so I reloaded.

    This time I didn’t accept the surrender.   Minsc got turned to stone, but everyone else survived.  So after finishing her off, I used a scroll to free him of the stone.  And as soon as I did, he got all uppity and he and Dynaheir left.

    Was that because I decided to kill the evil Wizard?

    Sounds like a bug.

  4. 9 hours ago, polishgenius said:

    Please don't be positive about Tenet in my vicinity, I have a deathly allergy. 

    I enjoyed it but that plot was not meant to be understood by anyone.

    Christopher Nolan movies have gotten gradually more complex and confusing over time. Inception = people communicating with dreams. Interstellar = people communicating with the past. Tenet = people communicating with the future. His next film should be people communicating with people who are stuck inside a Chris Nolan movie. 

  5. Baldurs Gate 1 and 2 are in my top 5 games of all time, Pure magic, those games.

    The open world of Baldurs Gate 1 gave me such a sense of adventure of the time. I wish I could still feel things like that.

    Baldurs Gate 2, as far as I know, was the first to have multiple romance options. I still tear up when I hear the Aerie theme music. I love how Aerie and Jaheira start fighting over you.

    And yes, the bard sucks but I still managed to finish as a bard on my third playthrough. Blademaster or whatever the subclass was called.

     

  6. 2 hours ago, Durckad said:

    Gods help me, I've decided to go for another run through of Baldur's Gate.

    I love all of the games (BG2 especially), but man I've played through the beginning of BG1 so, so many times and the beginning of the game is not that great comparatively that I'm already dreading the run through of the Nashkel Mines. 

    "Get me out of this HELL HOLE!" is one of my favourite gaming quotes ever. I always think of it when I'm bored at work.

  7. 13 hours ago, IlyaP said:

    Same. I go to games for stories, rather than combat challenges (always have), and though the idea of using one's enemies tactics against them is conceptually interesting, if it makes it that much harder to finish the game or artificially increases the length of the game, I'll simply get annoyed and walk away. 

    As it is, I'm already kind of sick of the enemies in the game, as I'm more invested in the story than in the action beats or combat challenges. 

     

    The game does a good job of getting you to care about characters that you haven't even met yet.

×
×
  • Create New...