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Tongue Stuck to Wall

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  1. Tongue Stuck to Wall

    The TRUTH about the Vietnam war

    Duffelblog you say, eh? Hmmmmmm.
  2. Tongue Stuck to Wall

    Tolkien 2.0

    I'd never read this before but I find the reasoning plausible. We know from Frodo and Sam's encounter with Shelob there is indeed virtue in invoking the Valar and High Elvish, per Frodo's use of the Phial of Galadriel (although it makes me jokingly wonder if Legolas's use of "Elbereth" when he saw the Balrog wasn't a bit blasphemous: "Jesus Christ, look at thing!"). That plus the artifacts of the North Kingdom, so long at war with the Witch-King of Angmar, could indeed be deterrents to him in his search for the Ring-bearer. One thing the author of the analysis could have delved deeper into was the corporeal limitations of the Nazgul. I disagree that Aragorn and the Hobbits' crossing to the south side of the road went unnoticed; there was a Nazgul cry as they crossed, which I have always interpreted to mean: "The Ring-Bearer is on the move," with the inference that once he quickly succumbs to the Morgul knife he will become a wraith and can thus be more easily tracked in that area. The author is correct in that Frodo's ability to hold out made the difference, and that, plus Aragorn's ranger skills allowed them to remain undetected until they reached the Fords of Bruinen.
  3. Tongue Stuck to Wall

    Tolkien 2.0

    Me too. A major theme of Aragorn's character development in the TT is the gradual revelation of his kingly heritage and that scene captured it nicely (never mind Jackson's - well, Boyens and Walsh too - bullshit about "put away the ranger, embrace your destiny" bullshit). Don't forget Aragorn also parleyed with the Dunlendings in Saruman's service and as men, they were cowed by his mien whereas the orcs weren't having any of it and shot at him.
  4. Tongue Stuck to Wall

    R,I.P. Thread

    Sad about David Ogden Stiers - he was a really versatile actor and did great voice-over work. I still listen/watch the intro to Icewind Dale from time to time just to hear his voice and awesome background music.
  5. Tongue Stuck to Wall

    Official Blatant but Honest Self Promotion Thread

    Hey, I read your prologue and the first few chapters, and enjoyed it overall. By no means am I an accomplished writer but I'd like to offer the following feedback: 1) Watch your spelling and word usage - for example, it's "faint", not "feint", stifled is not a great negatory verb for seeing (maybe blinded?), etc. You want to be taken seriously as a writer so make sure you avoid easily-correctable errors like that to establish your credibility. 2) You have WAY too much background information (ie. infodump) for the prologue. I found myself immediately confused about the places and people you mentioned in such a short space. Remember: your world-building may be complete in your mind, but you need to introduce it to your readers in digestible chunks. Your final draft might have a glossary, map and timeline, but I don't want to be referring to it exhaustively in the first few pages. I really liked the twist at the end of the prologue and wanted to read more about you-know-who's motives. Don't detract from establishing good hooks such as that by overwhelming your readers with information. 3) Some logic/continuity issues: if the wind is so strong, how can Mordin hear Merrik if he's mumbling his answers? Could a single log on fire illuminate armoured marching men so far away that you describe it as an "abyss". 4) Repetition: I don't think you need to have Merrik constantly complaining about how cold it is on sentry duty. I get the point that he's not a great guard and thinks more with his stomach and being warm, but it's a lot of commentary for a short prologue. 5) Similar to 2) - Show, don't tell - for the rest of the chapters try to find a way to cut down on the exposition. You're trying to set up the story of a bunch of rough-and-tumble characters, but it's jarring to switch between pages of history and the dialogue of your characters. Aside from that, I really did like what I've read of your story so far. You created a vibrant and violent world that believably lends itself to Jamie's plot arc and character development.
  6. Tongue Stuck to Wall

    Table Top RPG Stuff

    Does anyone remember a West End game from the 80's called The Price of Freedom? It was set in an America which had been occupied by the USSR and the PCs were guerrillas resisting the invasion. I still recall that one of the pre-generated characters was essentially a Bruce Springsteen analogue. This was a wet dream for us little Cold Warriors who loved Red Dawn, bought survivalist books and magazines, ate up Tom Clancy, etc. I ran a very open-ended campaign which turned into a mixed blessing - my guys had trouble adjusting to the sandbox nature of the campaign at first but eventually I found ways to guide them without railroading.