Vagman Posted January 8, 2014 Share Posted January 8, 2014 For all those who don't know what a mod is : "Mod, short for modification is a term generally applied to a customised (or altered) computer game made by the general public. A mod can range from a total conversion with new gameplay, look and feel through to minor alterations which could include new models, weapons, maps etc. There are plenty of types and tons of styles, a mod can be anything the creators want it to be." modb definition of a mod. Well now that you know what a mod is, it is time to tell you that I would like to create a modification for Medieval 2 Total War : Kingdoms, which is going to take place in the North of Westeros ( all lands adove moat cailin and maybe the lands beyond the wall ) starting from the events of the second part of Storm of Swords, when half of the North is controlled by the Greyjoys , Stannis marches against the Wildling etc etc you know ! I want my mod to be a job well done and I have just finished reading Feast for Crows ( so please keep the discussion spoiler free ). Problem is I don't remember that well every important House in the North that clear, which castles they hold etc during SoS. So I need the help of the hardcore fanbase to help me make the mod lore wise. What I need from you is to write everything you know about the North and its houses at that time or give me a usefull link, or direct me to a dependable text about the North or in an other way you think it may help. Thank you very much in advance. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.