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Cyberpunk 2078


Werthead
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I'm wondering if Dogtown is going to be located in that big mesa area NE of the junkyard. That area is absolutely massive and adjacent (ish) to Watson, so that would work quite well. Everywhere else on the map is filled in and it'd be hard to just drop a massive chunk of new city in there.

I've seen some suggesting it will be the "interior" of Pacific that's currently inaccessible, but the area they're showing in the video looks too big.

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I'm pretty sure that's where the first part of the Star ending takes place? It's up north near the Aldecado camp but I'm not 100% if it's NW or SW from there. I know the trailer showed Militech operating in the Pacifica stadium so I'd assumed it's finally giving a name to the combat zone in Pacifica. I'm kinda hoping for an extended assault through multiple massive towers - I've been intrigued by what that helicopter is shooting at in the intro to Pacifica with Placide since my first play through and it's the only opportunity for something like that.

I had also wanted a megatower siege style mission as a tribute to the more recent Dredd but it doesn't look like we'll get that, so a mission like what I'm describing would still give opportunities for something in a similar vein. I'm also curious how much agency we'll get to have in what we do and who we side with.

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10 hours ago, karaddin said:

I'm pretty sure that's where the first part of the Star ending takes place? It's up north near the Aldecado camp but I'm not 100% if it's NW or SW from there. I know the trailer showed Militech operating in the Pacifica stadium so I'd assumed it's finally giving a name to the combat zone in Pacifica. I'm kinda hoping for an extended assault through multiple massive towers - I've been intrigued by what that helicopter is shooting at in the intro to Pacifica with Placide since my first play through and it's the only opportunity for something like that.

I had also wanted a megatower siege style mission as a tribute to the more recent Dredd but it doesn't look like we'll get that, so a mission like what I'm describing would still give opportunities for something in a similar vein. I'm also curious how much agency we'll get to have in what we do and who we side with.

I think that's elsewhere. You can use mods to disable the out-of-bounds warning and go up to the mesa area and it's a surprisingly nice green area with this giant casino that they were planning to use for stuff but never got there:

 

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  • 2 weeks later...

Huzzah! Finally 100%ed the game by getting the Temperance achievement, which is much rougher than expected.

Spoiler

Johnny takes over V's body and just leaves everyone hanging? Judy constantly calling V in floods of tears not knowing what's happened to her? Brutal.

I also needed to get True Warrior, which I was bracing to be a long hard slog, but it actually took just 15 melee kills to achieve. Guess I'd forgotten the sheer number of people I'd taken out by punching them to death in close-quarters combat.

 

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  • 3 weeks later...

An interesting piece went up today from Noah Smith over at PCGamer, and makes some interesting observations that I'd not considered - particularly, from a gender perspective. I've been playing as a male V and have yet to try a female V, but had not considered a queer reading of Johnny and V's relationship (particularly as a bi-identifying male). 

From the article*:

Quote

"In stark contrast to those quests' thoughtful narrative is the “don’t ask, don’t tell” approach to gender Cyberpunk 2077 takes as a whole, a baffling rigidity given the fundamentally queer experience of having Johnny Silverhand living inside your head. If you’re playing as a femme V, he overwrites your gender like it’s on an SD card and wants to make your body his. It’s not something the main quest ever really acknowledges—how this straight-coded brain dude is privy to all your deepest thoughts and desires."

I'd somehow failed to ever consider the implications of having Johnny stuck within a female V's mind and what that would mean and how that would play. (I'm on my second playthrough, guess I know what I'll be doing on my third!)

I now really want to pick @karaddin's brain over this, as I think she's put more thought into the subtextual readings of CP77 than anyone I've ever met. And now this has me thinking about other Harvey-like characters, like Scorpius and John Crichton, or 7 and Baltar, and the queer subtexts of those relationships, if any. 

It's also of interest to me that Smith, in his article, cites Yukio Mishima, who was himself a source of inspiration for Kenji Kamiyama when writing Ghost in the Shell: 2nd Gig - which I absolutely loved when it premiered. I wonder if Smith knew about that connection, between Mishima and GitS, when writing about CP77? 

*Hopefully this doesn't botch the formatting. Permission to tease me if I break some HTML.

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29 minutes ago, IlyaP said:

Huh. Curious. @Ran, I came across this article when trying to find the above video, and...Kerry can't be romanced if V is female?! 

https://www.fanbyte.com/trending/every-explanation-for-cyberpunk-2077s-bisexual-erasure-fucking-sucks/

Is this still the case in the most recent version of the game? 

Yep. That's the case for all 4 romantic interests, still.

And while silverhand might swing both ways I'd argue he definitely does not present that way whatsoever in his behavior or commentary. His sexual comments are entirely female-centered.

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6 hours ago, IlyaP said:

Huh. Curious. @Ran, I came across this article when trying to find the above video, and...Kerry can't be romanced if V is female?! 

https://www.fanbyte.com/trending/every-explanation-for-cyberpunk-2077s-bisexual-erasure-fucking-sucks/

Is this still the case in the most recent version of the game? 

"Bisexual erasure" seems strong, given Meredith Stout and the various prostitutes in the game who don't care. Your V can certainly be bisexual in the game, if you'd like, which to me is all that really matters.

 

 

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I was wondering if Death Stranding was going to return the Cyberpunk 2077 Kojima shout-out, and they do!

Spoiler

There's an entire questline where you get missions from a personality construct on a chip, who turns out to be Jackie! His missions are pretty easy - mostly finding chips - and the rewards are meagre, just customisation options like similar clothes/headware and a cyberware-style face tattoo. Still amusing though.

Obviously this is added in the recent Director's Cut version of the game, not the original (which predated CP77 by a year). I think the ultimate reward is one of the CP77 bikes.

 

Edited by Werthead
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Yeah I think Kerry only being into male V is defensible within the narrative without viewing it as bisexual erasure, he's not in a healthy place and his relationship with V is so thoroughly overlaying his relationship with Johnny for whom he clearly never stopped holding a candle. It's actually a little amusing to see that lobbed at the game when other parts feel like they're erasing my lesbian mindset with V by having River utterly unable to take a hint and V having a porn mag with men in her bed.

And to be clear I don't think the game is actually intending that, although I can't decide if the River issue is intentionally written to give guys playing fem V a sense of what that actually feels like or it's just obliviousness accidentally doing it. 

I quite like the romance options having set preferences the way it does, it makes them feel more like actual people rather than being playersexual, so I think the solution to the problem is having more options that represent more of the spectrum rather than altering the characters as they exist. 

@IlyaP it's sometimes a bit hard to parse how much of the subtext in the narrative that I see is actual subtext rather than just explicit text that everyone is aware of lol. The experience of living in Night City is extremely shaped by gender which is one of the things that makes the two different Vs such starkly different experiences for me, so that criticism just doesn't mesh with how the game was for me. Those elements were there for me, I don't think I've ever felt so uncomfortable with a sex scene as the Johnny and Alt flash back and it's because it's so starkly not lesbian V's perspective or gaze. 

I do think that "straight-coded brain dude" is a reasonable way to describe how Johnny feels though even if he dabbles with men occasionally, I think it comes down to the disposability he views women with. Every time he tries to push that view point onto V I push back on it and him to eat a dick. Its there when you let him take your body for a spin in Chippin In as well, he's explicitly using your body in ways you didn't consent to, acting like himself and you're pissed off at him for it. But maybe that's where it's subtext that is so obvious to me.

Honestly the times when you're jammed into Johnny are outright dysphoric for me, that doesn't happen just by playing male V - it's emergent from playing as fem V and then having that happen.

As for Crichton - there's an absolute fuck load of queer subtext with both Scorpius and Harvey lol. And with D'Argo for that matter. It's mixed on how much it's actually saying with it though and how much is just humour, it's constrained by the time it was made. As for Baltar I can't remember BSG well enough.

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A recent interview in Polish revealed, allegedly, that Phantom Liberty is the "biggest expansion" in CDPR's history. This was quickly read as meaning that its questline would be 20+ hours long, to surpass Blood and Wine... but devs quickly noted that the translation being put around missed a detail, and what they really meant is that it's the most expensive expansion they've ever made. Different thing entirely.

Which makes sense, since Cyberpunk 2077 cost a lot more to make than Witcher 3.

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My son just finished CP2077 for the first time and went for the fastest ending he could, and he was SUPER sad. It was funny to think about as far as viewpoints - if the only ending you know of and experience is that one, it's a super down feeling to end the game.

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1 hour ago, Kalnestk Oblast said:

My son just finished CP2077 for the first time and went for the fastest ending he could, and he was SUPER sad. 

Spoiler

By "fastest", do you mean he chose to end it on the rooftop?

Yep, that would be pretty downbeat.

 

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I'm not sure if this a review or possibly tapping Cyberpunk 2077 as therapy. Entertaining though.

177 hours in one playthrough, plus replying the first 5 hours of the game on three other formats, then replaying the opening hours of The Witcher 3 several times for structural comparison purposes, also rewatching dozens of cyberpunk movies and rereading Neuromancer three times. He puts the work in.

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