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Westerosi Nights-ASoIaF Computer Game


Juba

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Here is a link to Westerosi Nights, a series Neverwinter Nights campaign modules. I was going to wait until Neverwinter Night's next patch update that adds ridable horses to announce things here on the forums, but for those interested in role playing in Westeros, you might want to check it out now.

Neverwinter Nights is an older RPG (based on d20 ruleset Dungeons and Dragons) and can be bought with all the official expansions for under $20 in most game stores, and even cheaper online. All you need to play Westerosi Nights is the game itself, the hak and module downloads available on the Westerosi Nights homepage, and a Game Master and group of players. Just to be clear, this isn't a linear, one player RPG, but a campaign for multiple players and one or more GM's. The ruleset has been modified from the normal d20 DnD rules, to a modified version of the A Game of Thrones d20 RPG.

As things stand now, An Echo of Kings, the first campaign module, is a Night's Watch adventure set on the Wall and in the Haunted Forest. The second module, Winter is Coming will be released soon after the new patch from Bioware (the developers of Neverwinter Nights), which adds ridable horses to the game. Winter is Coming will be a 'noble house' style campaign set in Winterfell and environs. We plan on adding more campaign modules in the future, including locations such as King's Landing, the Riverlands and Oldtown.

Some might ask, why use Neverwinter Nights 1 and not NWN2? Unfortunately NWN2 doesn't have ridable horses and probably never will, so NWN1 is much better at representing Westeros or any other realistic medieval society. Though somewhat dated in the graphics graphics department, NWN1 has much better historic armor and weapon models available. NWN1 is also a much more stable game, and even older computer systems have no trouble running it, while NWN2 is buggy and an incredible resource hog (my computer can't even run it).

We're looking for help on the development side, so check out our forums if you might be interested in joining the project. We need scripters, modelers and builders, to help make Westerosi Nights even more immersive and true to Martin's vision of Westeros.

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