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Mafia's Diamond Jubilee - Game 60


HT Reddy

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Mafia Game 60 started Sunday 14th December at about half one GMT (game was delayed slightly because I didn't sort things out in time)


IMPORTANT: DAYS ARE 50 hours long. That's pretty long. Modkill limit will be 44 hours. Night 8 hours.

This game is specifically designed so that busy people can play. So we ask that players be tolerant of long absences and relatively low post count. I would love it if all the old players of Mafia came back for this game - Slow games may not have a future here, but I think that this intermediate is worth a shot. New people are especially welcome. This will be a really fun game to get used to the game with.

The game will be alted. The story will be a continuation of the story from 59.5, which I will post soon. It will be mostly vanilla; once I consult fully with comods we will decide on the minutiae of how the game will work.

If the game lasts so long, there will be a pause for the days the 24th, the 25th and the 26th December. Posting and lynching and nightkilling and so on can still go on, but there will be no time limits.

Get signing up to be spoiled or to be prepared to stand in as replacement, either PM me or the game mod alt (with whom I'll make the next post in this thread).

It's going to be good, read old games if you are new and want to find out more, or PM Soph to join the Mafia discussion board (we'd love to meet you:)

Mafia! Get keen! (because it's basically awesome)

Game may be delayed due to moderative incompetence (HT Reddy's, not Pebs')
:)
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This is the Game Mod Alt.

Player list

Clare College
[s]Corpus Christi College[/s] ------- Lynched Day 3 ------ Grief --------- Innocent
Emmanuel College --- Replaced By Emmanuel College ----Day 1 ------ Lynched Day 2 ----- Guilty ------- Masonity replaced by Sophelia
[s]Girton College[/s] ------ Modkilled day 2 ---- Innocent ------ Lil' Joey
Gonville and Caius College
Hughes Hall
[s]King's College[/s] ----- Killed Night 3 ------- Innocent
Lucy Cavendish College
Magdalene College
[s]New Hall[/s] ----- Killed Night 1 ---- Piper ---- Innocent
Pembroke College
Peterhouse
[s]Queens' College[/s] ----- Killed Night 3 ----- Weekapaug -------- Innocent
Robinson College
[s]Selwyn College [/s] ----- Lynched Day 1 ---- Killer ---- Eddsmonkey
Sidney Sussex College
[s]St Catherine's College[/s] ------- Killed Night 3 ---------- Slick Mongoose ----- Innocent
[s]St. John's College[/s] ---- Modkilled day 2
[s]Trinity Hall[/s] ----- Killed Night 2 ------- The Man Who ----- Innocent
Wolfson College.




[url="http://asoiaf.westeros.org/index.php?showtopic=32757&st=940#"]Start of day 2[/url]
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"Phew, I'm glad we managed to get those damn students in the end" said a bruised and exhausted Weekapaug as he emerged from Whewell's Court, Trinity College, where he had been imprisoned along with much of the Forum Games contingent for the past week.

"What are you talking about?" exclaimed Lany Cassandra, the other survivor, bitterly, "we lost too many good people in there. I don't see how things can ever get back to normal"

"Meh, we may have lost some good people, but Whiskeyjack also died. So I think it balances. Anyway, relax Lany" replied Week, "it seems like every other week that something like this happens to us, but we seem to get through it each time somehow"

"Now you mention it, that's true. I wonder why it always seems to be us who are involved in these terrifying ordeals. It's almost as if we are coninually signing up for it or something."

"Well yes it does seem like that. But on the plus side, there is a certain macabre kind of fun about it, and despite dying so frequently we always seem to be back around shortly afterwards"

"I've never understood that myself. How can it be?"

"Well" interjected baby Mullendore, born in the horror of the abduction, "the intersubstantiality of the hexadose enzymes involved in the glyceryxidine metabolic pathway in the brain, creates an atmsphere akin to spiritual reincarnation, resulting in the failure of decession of the corporeal form to produce any kind of lasting demision. Or, in simpler terms, :pirate: "

.
.
.

"I'm so proud of him" said Weekapaug after a pause. "Anyway" he continued, "let's go home"
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"Yes. Home sounds like a good plan" replied Lany. "We should think about findi....whoah what's going on now?"

But Weekapaug's attention was not on Lany's words.

Rather, what had captured the eyes of everyone on the busy street was the large comet soaring through the East Anglian sky, leaving a broad red smear against the pure blue brilliance above.

"That really shows originality of thought" said Mullendore sarcastically, while rolling his eyes.

"I expect this presages something" sighed Lany. "These things always presage something"

"Well duh" said Week. "The only question is...what?"

...
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Meanwhile, not so far away, in the Senate House of the University of Cambridge, a crowd was gathering in horror around an object on the floor of the great hall.

The blood gradually seeping into the dark floorboards came from the still warm body of the Vice-Chancellor of the University, Professor Alison Richard.

Amidst the general sense of revulsion and fear, that this sort of thing could happen, in this day and age, and in this place, an authoritative voice boomed out from the entranceway

"Ladies and Gentlemen, please leave your names and contact numbers with me and return to your places of work. The police and ambulance services have been called. There is no reason to remain here."

"Not so fast" interrupted the sound of a nasal, cruel voice, belonging to the University's Chief Proctor, "we have assembled here, representatives of 14 of the colleges of this university. One of you committed this vile act of murder. And almost certainly you did not act alone. There is a custom...as ancient as this place...by which one can find the answer to riddles such as these." A strange smile twisted the Proctor's face, "Professor Daunton, perhaps you know what I refer to"

Professor Martin Daunton, the Master of Trinity Hall, paled.

"Surely, Alfred, you can't be s-serious. I m-mean, wouldn't it b-be better handled by the police?"

Daunton looked around for support but no one met his gaze. Only the cold grey dead eyes of Professor Richard didn't look away.

"Very well then. If that is how it must be"

"Oh it must indeed" replied the ancient Proctor. "Let me remind you of the rules of this little...game". He chuckled menacingly


....

To be continued
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Game Mechanics

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (32 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player’s alt or alignment. This is the mods’ choice, and they’ll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (8 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if House Black is lynched I kill House White, otherwise I kill House Black).

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player’s alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

All players must:

A1) Have an account on the mafia discussion board (follow the link on the bottom of the post), with the same account name as on this board.

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 24 hours. Any player who has not posted within the last 24 hours will be automatically modkilled, whether or not the mods announce this on the thread.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

Players must not:

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.
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IMPORTANT GAME SPECIFIC RULES - Please make sure you read.


IMPORTANT: DAYS WILL BE 50 hours long. That's pretty long. Modkill limit will be 44 hours. Night 8 hours.

This game is specifically designed so that busy people can play. So we ask that players be tolerant of long absences and relatively low post count. I would love it if all the old players of Mafia came back for this game - Slow games may not have a future here, but I think that this intermediate is worth a shot. HT Reddy is hoping for 30 players (Pebs will have a fit if loads more suddenly sign up – If that happens the game will be delayed and may not be balanced, but it would be completely crazy and fun)- ie as many players as I can get. New people are especially welcome. This will be a really fun game to get used to the game with.

If the game lasts so long, there will be a pause for the days the 24th, the 25th and the 26th December. Posting and lynching and nightkilling and so on can still go on, but there will be no time limits. (if the game lasts that long during this period Pebs will not be monitoring the thread)

The game will be alted so don’t reveal your Alt, or anyone else’s. where you live, work or go to school. Or what gender you are. Ect. If you have to leave out of character comments then please only state things like “I am going to be absent for XXXXX amount of hours” do not say why. If you break these rules you may be made to sing carols, sheeped, Modlkilled or anything your mods see fit. (that goes for any rule actually)

You may speek about your or other players experiance levels. but please don't mention exactly how many games you have played (unless its 0 ) or where (as in the site) you may have played elsewhere.

The game will only use replacements if someone needs to be replaced before the start of day 2. and we have someone who wants take over.



Mafia Game 60 will start next Sunday - 14th December at 12 noon GMT (game may be delayed if your mods forget to sign no or too many people sign up and we have to add new roles ect.)

I have room for more sign-ups without giving me a heart attack. (pebs)
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Basic Role list

There will be a Mod CF

There will be a minimum of 1 FM that can kill during the night.

There will be a minimum of 1 healer type role.

The following roles may or may not be used or may be used more than once.

Alignment Finder
Role Finder
Night Action finder
Lie detector
Guard
Friend
Vig
Solider
Symp
Roll less innocent

Any role may be combined with any other role any can be on any side except FM (they are always evil)
Symp will always be revealed as Innocent by the Mod CF and Alignment finder.


Set up and role list may change once I have finished the simulations or if anyone else signs up.
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We have 16 sign ups. I think I can manage one more without destroying game balance and giving me (pebble) a heart attack.

Alt rules have been relaxed a little bit so you can speak about experiance levels. Please don't give exact number of games you have played in or mentioned where you may have played elsewhere.
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By this time Week and Lany had reached the windows of the Senate House and were peering in. They were just able to make out the Chief Porter say the following:

"...we have managed to assemble in this place representatives of 20 of the colleges of this university. Our best guess is that a number of you are evil killing killers who kill, and who killed out beloved Vice-Chancellor (whose body has been taken to the mortuary for examination). I expect you all to find out which of your number have done the deed. But don't delay. I would have thought that they will try to kill you in your sleep. Some of you may have particular skills or abilities which you may bring to bear on this puzzle if you wish. Get to it."

The assembled people in the Senate House Hall looked uneasily at each other. One started to open his mouth to say something...

"Hear we go again" sighed Mullendore.


[size=4][color="#00BFFF"][b]Go, Go, Go!!!!![/b][/color][/size]
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It is day 1.

20 players remain: Clare College, Corpus Christi College, Emmanuel College, Girton College, Gonville and Caius College, Hughes Hall, King's College, Lucy Cavendish College, Magdalene College, New Hall, Pembroke College, Peterhouse, Queens' College, Robinson College, Selwyn College, Sidney Sussex College, St Catherine's College, St. John's College, Trinity Hall, Wolfson College.

11 votes are needed for a conviction or 10 to go to night.

20 players have not voted: Clare College, Corpus Christi College, Emmanuel College, Girton College, Gonville and Caius College, Hughes Hall, King's College, Lucy Cavendish College, Magdalene College, New Hall, Pembroke College, Peterhouse, Queens' College, Robinson College, Selwyn College, Sidney Sussex College, St Catherine's College, St. John's College, Trinity Hall, Wolfson College.
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