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Mini Mafia - Perfect for new players


Pebble thats Stubby

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[size=3]This is the Mini Mafia Filler Sign-up thread.
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Please PM [url="http://asoiaf.westeros.org/index.php?act=Msg&CODE=4&MID=3279"]House Targaryen to sign-up for the game.[/url]

[size=3][size=3]The game will have no more than 15 players, and will start either Late Monday Euro Evening or sometime on Tuesday. If I do not have enough players on Tuesday Evening then the game will be counselled. (I only have a short period in which I am free to Mod)[/size]

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[size=3]The Mafia game will be perfect for new players. It will be a straight forward small game with simple roles. The game will also include a Mod CF - Coronor Finder. Who will reveal [b]Killer[/b] or [b]Not a Killer[/b] when a player dies.[/size]

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[size=3][b]Team Evil[/b][/size]

[size=3][u]Will have 1 or more FM[/u] [/size]

[size=3]All FM can communicate secretly with each other. Each night they can collectively kill another player. FM will show up as [b]Killer when dead.[/b][/size]

[size=3]FM will not know if they have a symp.[/size]

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[size=3][u]If I get lots of sign-ups the game may include a Symp.[/u][/size]

[size=3]A Symp is someone who knows who the Killers are but they don't know who you are. Symps are not allowed to secretly communicate with any other player. [b]Symps will show up as Not a Killer when dead. [/b][/size]

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[size=3][b]Team Innocent[/b][/size]

[size=3][u]Will have lots of Rolless Innocents. (RI)[/u][/size]

[size=3]RI’s will not be allowed to secretly communicate with any other player. They will not know the faction of any other player. RI’s must use there wits and Gut feelings to catch and lynch Team Evil. RI’s will show up as [b]Not a killer when dead.[/b][/size]

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[size=3][u]May have a Healer[/u]. (if the game is really small you defiantly won't have one)[/size]

[size=3]Healers are like Rolless Innocents but each night they can choose a player to Heal. If the FM try to kill that player the targeted player will live. Healers are not allowed to secretly communicate with any player. They will not know the faction of any other player. Healers will show up as [b]Not a killer when dead.[/b][/size]

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[size=3]Game days will be a maximum of [b]28 hrs long.[/b] The nights will last a Maximum of [b]8 hrs.[/b] All players are required to post at least once in every 24hr period.[/size]

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[size=3]The Game will use Alt accounts. You will be provide with your alt account when the game starts.[/size]

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[size=3][b]I intend to run the game if I have received 7 sign-ups by Tuesday Evening. So if you want to play please let me know the minimum number of players you require.[/b][/size]

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[size=3]Please PM [url="http://asoiaf.westeros.org/index.php?act=Msg&CODE=4&MID=3279"]House Targaryen[/url] if you want to play or have any questions.[/size]

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[size=3]If you would like to play please make sure you have joined the [url="http://mafia.perendination.com/board/index.php?act=idx"][size=3]Mafia board. [/size][/url][/size][size=3][/size]

[size=3]Please also PM me if you would like to view the game as a spectator or as a spoiled person. [/size]

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[size=3]Please PM [url="http://asoiaf.westeros.org/index.php?act=Msg&CODE=4&MID=3279"]House Targaryen[/url] if you wish to sign-up as a possible replacement.[/size]

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[size=3]Please also let me know if you are willing to act as a Mentor to a new player (I don't know if I will use them - it depends on who plays and if I get enough Mentors to cover any new players) If used a Mentor and a new player will be able to talk to each other. The Mentor will not be allowed to post in the Game thread Your job is to help and advise the new player in their game. See Mafia game board for more details.[/size]

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[size=3]Mentors will only be used if I have enough volunteers so all new players can have one. And I have a minimum of 10 players (unless someone only wants to mentor) Please note mentors will not be players and will not receive a game Alt.[/size]

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Experienced players when signing up Please let me know your preference. Player or Mentor. Please also let me know if your willing to do either.[/size]



Note 3 sign-ups in the first 20 mins.
I have 7 player sign-ups with a couple of people willing to be mentors. :thumbsup: So hey New players you'll have someone to help and guide you so don't be affraid.
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RULES

All players must ..

A1) Have an account on the mafia discussion board, with the same account name as on this board.

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 24 hours. Any player who has not posted within the last 24 hours will be automatically modkilled, whether or not the mods announce this on the thread.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

Players must not ...

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

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As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and/or to be reported to the metamods
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Game Mechanics

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.
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Last night, well you say last night, but it’s been night for many months now. For it never really gets light anymore. Not since the winter came, a winter cold that you couldn’t imagine ever being warm again. But night, Snow and Ice where not the worst this winter brought. You had all heard the rumours Children’s Tales brought to life to terrorise the lands bringing death, devastation and an army of the dead that could not be killed. The Great Wall of Ice had proved useless as the Sea’s froze and the Dead poured into the lands of the living. A land that had been devastated by the recent wars. And now the dead where coming.

Where was the prince that was promised, with a sword of light that would bring the morning? Who would now have the courage to fight for the dawn? You have no hope anyone that that stands as a light of humanity against the encroaching darkness fails and joins Winters Army themselves. In your despair you hatched a plan Perhaps if you could remember some warmth, so reason to live a memory so sweet that you could take it to your grave and your eyes would not turn blue. So last night If today could be called morning you collected every last penny and dragon you could find and Visited Chatalays.

But now a new horror awaits you. The Bells that chimed to signal a new day in the continuous night brought a new and grizzly sight. A few of the High Septons Sparrows had disguised themselves as desperate paying customers. And in the dead of the night they had Murdered Pretty Spohellia The Hands Favourite . One of the Sparrows had been captured and before he died had revealed the High Septons plan to cleanse the city of all its wonton sinners, thus saving the King’s Landing from the Sevens wrath and the advancing Army of Winter. Trust in the Fake Old Gods of the north had failed, and trust in the new Fake Fire god from across the seas had done nothing. Only the light of the Seven and true faith would bring the dawn. And for that the Whores and Sinners had to die.

Chatalays whores have locked you inside one of the Brothel’s Bedchambers, They Know at least one more Sparrow is amongst you. And you must discover them before they kill you all.

That’s right. This time you’re all locked in a Brothel and it’s very cold. Try not to make yourselves too comfortable you’ve got some killers to find.


[b]Wining Conditions[/b]
Innocents win when all Killers are dead.

Sparrows win when the Killers equal / outnumber the Innocents.
If a Symp is used he/she will die when his/her all master(s) have died.

Please PM house Targaryen to sign-up for the game. Thank you.
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[quote name='House Targaryen' post='1672639' date='Feb 3 2009, 22.17']Player list

Duncan the Tall
House Dayne
House Furren
House Martel
House Mertyns
House Saltcliff
House Stonetree
House Swift
House Thorne[/quote]

Furren? Mertyns?

Never would have guessed that I would meet them in a brothel like this. Didn't they swear not to play this game long ago?


Btw, Dancy is a red head indeed. :thumbsup:


*sighs*
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It is day 0.

9 players remain: Dayne, Furren, Martel, Mertyns, Saltcliff, Stonetree, Swift, Thorne, Duncan the Tall.

5 votes are needed for a conviction or to go to night.

1 vote for Stonetree ( Mertyns)
1 vote for Reed (Stonetree)

7 players have not voted: Dayne, Furren, Martel, Saltcliff, Swift, Thorne, Duncan the Tall.
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[quote name='House Stonetree' post='1672830' date='Feb 4 2009, 00.38']Furren? Mertyns?

Never would have guessed that I would meet them in a brothel like this. Didn't they swear not to play this game long ago?


Btw, Dancy is a red head indeed. :thumbsup:


*sighs*[/quote]

Wouldn't expect to find Duncan the Tall in a brothel either. :P
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[quote name='House Mertyns' post='1672827' date='Feb 4 2009, 00.37']Hello all. :)

[b]House Stonetree.[/b] Posting in a mafia thread is clearly suspicious behaviour. :pirate:[/quote]
You somehow look like me. :unsure:


You better pray that I don't get voted for the non-sense that [i]you [/i]have been talking.


What do you think about Reed?
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[quote name='House Stonetree' post='1672837' date='Feb 4 2009, 00.42']You somehow look like me. :unsure:


You better pray that I don't get voted for the non-sense that [i]you [/i]have been talking.[/quote]

:leaving:


[quote]What do you think about Reed?[/quote]

Guilty as sin. A Reed, outside the neck? Must be up to something.

ETA: Everyone seems to have grey avatars.... :unsure:
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Ok, nine players only and one of them is not even noble. Well, there still should be two FM, the only other scenario that I can see is 1 FM and a promotable symp. If it's the further, I guess we should have at least one powerful role. A healer would make sense, and additionally a guard or a soldier. If it's the latter, I can also see a healer being used by the moddess.
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[quote name='House Stonetree' post='1672860' date='Feb 3 2009, 19.53']Ok, nine players only and one of them is not even noble. Well, there still should be two FM, the only other scenario that I can see is 1 FM and a promotable symp. If it's the further, I guess we should have at least one powerful role. A healer would make sense, and additionally a guard or a soldier. If it's the latter, I can also see a healer being used by the moddess.[/quote]

Howdy folks!

My guess is no roles and 2 FM, given that it was advertised as a relatively roleless game. But let's not specualte further on good role distribution, I don't think it's a good idea.

And I want to make it clear I am in this place purely for...research purposes.
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