haLobEnder Posted March 7, 2011 Share Posted March 7, 2011 Really? What I was thinking of is not so much a story formula as one for the structure of the game (although they're related). Still, it might be interesting if they've replaced it with something better. We'll see.The hubworld isn't exactly Bioware exclusive though. Seems like if your game isn't open world or level-based you'll have some variation of the hubworld. It works well for RPGs especially. I'm all for Bioware experimenting with its formula and gameplay, but look how much criticism a simple camera change has earned them. How many people would be crying 'sellout' if Bioware created a GTA-style open-world game or a FPS? Link to comment Share on other sites More sharing options...
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