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House Targaryen

AGOT Mafia Game n= May 2011.

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Start of day 1

Start of Night 1

Start of day 2

Start of Night 2

Start of Day 3

Start of Night 3

Start of Day 4

Sign ups Closed. No more room in this game. If you wanted to play but haven't signed up yet please ask to be put on the replacement list. Or you could sit in the spectators or spoilers

Please Sign up now for the next (and possibly Only game of Mafia this year)

Its been such a long while since we played everyone will be rusty or new, so don't be shy sign up. To sign-up please PM me now.

The game will be vanilla

The only roles that may be used will be

Rolless Innocent

Guard

Healer

Killer

Symp

Solider

There will be a Mod run CF revealing Killer / not a Killer upon death.

Game days will be 28 hours max. Nights 8 hours max.

For ease of searching Alts will be used, but your Alt will be revealed at the start of the game. (this is cos a lot of people have expressed they will probably be playing) therefore its a Alted Altless game with Alts.

You will need an account on the mafia disscusion board to play. If your new please sign-up and PM me so I can validate your account.

RULES

All players must ..

A1) Have an account on the mafia discussion board, with the same account name as on this board.

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 24 hours. Any player who has not posted within the last 24 hours will be automatically modkilled, whether or not the mods announce this on the thread.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

Players must not ...

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and/or to be reported to the metamods.

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Game Mechanics

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics

To vote for a player: bold that player's name.

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions

You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions

The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player’s alt or alignment. This is the mods’ choice, and they’ll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit

If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player’s alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

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Game Mechanics

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics

To vote for a player: bold that player's name.

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions

You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions

The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player’s alt or alignment. This is the mods’ choice, and they’ll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit

If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player’s alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

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Role list.

Any role may be combined with another role. There is a mod run Coroner finder (CF) Upon death I will reveal Killer / Not a Killer. All innocent roles will be revealed as Not a Killer. Only the Killer role(s) will be revealed as Killer.

Note if the Sympathiser role has been used, even if combined with another role upon death the Sympathiser will be revealed as Not a Killer.

These Roles will be used.

Roleless Innocent

A player with this role has no special knowledge and no special abilities. This is probably why it's the best role in the game. Unsurprisingly, given the name, they are allied with the innocent faction.

Killer (Often abbreviated to FM)

There is at least one killer in the game, allied with the assassin faction. If there is more than one active killer, they can communicate off-thread at all times. Each night, the killers can send in (collectively) the name of one player they wish to target. Assuming that this player is not somehow protected and that no other role intervenes in any other way, this player will die at the end of the night.

The following roles may be used or may be used more than once.

Guard

This role may be allied to either the innocent or assassin factions. Each night the guard can PM the name of one player to the mods. That player will be blocked from taking night actions. However, if they belong to a group that can perform collective night actions, and at least one other member of the group is still alive, the action will not be blocked.

Healer

This role may be allied to either the innocent or assassin factions. Each night the healer can PM the name of one player other than themselves to the mods. That player will be healed, and will not die if targeted (unless they are blocked by a guard) at night. The number of times the healer can use their power may be limited

Soldier

This player is allied with the innocent faction. At the beginning of the game they have no special abilities. However, if they are ever one of the last two players left alive, they become immune to all night actions and gain the ability to kill at night.

Sympathiser (often abbreviated to Symp)

This role is allied with the assassin faction, and knows the identity of the killers, though the killers do not know of them. If investigated, they will come up innocent. If there are multiple sympathisers in the game, they may be able to communicate with each other off-thread (this will be made clear in their role PM).

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As its been some time since we have had a game and we have new players to our community who may not be aware how we run our games I wish to bring your attention to a few points.

You must post at least once every 24 hours or you will be modkilled / replaced.

I will be accepting replacements (not just on Day 1) if any are available within a reasonable time of any modkill. If during the game you feel you are unable to keep up, please PM me it is better for everyone to be replaced/modkilled than to just post and run once a day.

Off thread communication and Private messages

Do not PM any player unless you are permitted to do so from your role PM.

Private messages to your Mod House Targaryen may be posted on the spoiler board. If you do not want this to happen mention it in your message. We love reading your thoughts during the game.

Night action PM’s If you have a role that can act at night you are encouraged to send in provisional and / or conditional PM’s during the day. This helps keep the nights short. If you have a night action but don’t want to use it for whatever reason send a “No Action” PM. You can change your night actions until the Mods post a day scene (providing we read your PM in time) or until the night time runs out, even If The Mods are not around to start the next day.

Example 1 of conditional PM

If Lannister is Lynched kill Plumm. If anyone else is lynched Kill Pless

Example 1 of conditional PM

If Lannister is Lynched and is Not a Killer heal Plumm, if he’s a Killer heal Royce

Log on ananymously

Please make sure you log on anonymously when in your game Alt and your normal Alt viewing the rest of the board. – this helps with limiting the metagaming.

Also if you notice someone is posting in another thread but not the Game thread please try to understand that some threads on this board don't require as much attention thus sometimes people are able just to pop in and post occasionally.

board downtime

If the board goes down at any point during the game day you will normally get added time. It would be very helpful if someone can post on the mafia discussion board at what time the board went down and when it is working again. This helps me work out how much time to add. If this happens during the night, you can still PM me ( Pebble that Hides) on the mafia board to send in your night actions / thoughts ect.

Past Games

Out of respect for the new players and people from other forums please keep references to past games relevant. If you mention things like Swan defence or Cerwyn's Bible* explain what you're talking about.

Respect the courtesy rule Don't make things personal, Attack the case not the players.

Rude behaviour and personal Attacks will not be tolerated.

Remember some people are insulted by different things/words. If you accidentally offend another player, apologise and refrain from using that choice of words again. Don't call people stupid for disagreeing with you, try to explain why you think they are wrong and respect their right to different point of view.

If you feel you have been insulted or things are getting heated in the game thread, mention it once and ask the offending player(s) to stop. If the situation continues PM House Targaryen and I will review the situation. Please note I am currently the only Mod (I hope to recruit more as the game progresses) so I may not be immediately available.

As a game mod I hope not to have to take action however I am prepared to do whatever I deem necessary to preserve the harmony of the game. This includes things like, formal warning, sheeping, time out, Modkills. (this is not an exhaustive list.) Any complaints of my moderating style / decisions can wait for the spoiler thread after the game. I am the Game Mod, My word is law.

Avatar based Jokes are expected during the early part of day 1. If someone calls you a Fat Ginger Pussy its probably means you have the Garfield Alt and is not a personal attack.

*If you mention Cerwyn's Bible in this game then its clear you really don't know what your talking about.

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The following Alts will be used in this game. I have chosen these Alts personally to represent you. To keep Mina happy I'll let here send in her Alt guesses (via PM). She has until monday before I edit this post with the identies behind the Alts.

Edward. ------ Mexal

Ernst Blofeld ----- Kalaw

Garfield ----- Monday

Humpty Dumpty ----- Mina

Igor ---- Faraday

Joseph Starlin - Malc

Krakatoa ------ Kat

Miss Marple ----- Lany

Puff the Magic Dragon ---- The Dragon

Showgirl Barbie ------}I{opa

Simba ------ WJ

Sooty ------Sotty

The mummy ------ Gert

Wonder Woman ------Kurokaze

PS I have no idea what possible scenario could have brought such a vairied group of people, cartoons and geology togther, but I'm sure it involved a murder.

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A Crisis has occurred in Tor and Voyager publishing houses someone has let loose a pack of maths loving rabid quantum werewolves*. In the ensuing chaos the master copy of A Dance with Dragons has been stolen, and all other copies are now in the bellies of these fearsome beasts. Not wanting to enrage fans the publishing houses have taken drastic action, they have commissioned another author to write this book, unfortunately this means it will be filled with important human themes, noble goats and moral celery.

As avid fans you have taken it upon yourselves to recover the only copy of the real book and save your beloved series from evil chickens. However the evil Quantum werewolves have agents amongst you and are fans of bondage, nearly rape and multi page straw-man speeches. If you can discover these Agents you can then find the where the werewolves have hidden the book.

*These are the same werewolves who have allegedly kidnapped Piper, maybe you can rescue him before they get hungry.

The Game Has Started.

If you have not received your logon details and role please PM me now.

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It is day 1.

14 players remain: Edward., Ernst Blofeld, Garfield, Humpty Dumpty, Igor, Joseph Starlin, Krakatoa, Miss Marple, Puff the Magic Dragon, Showgirl Barbie, Simba, Sooty, The mummy, Wonder Woman.

8 votes are needed for a conviction or 7 to go to night.

14 players have not voted: Edward., Ernst Blofeld, Garfield, Humpty Dumpty, Igor, Joseph Starlin, Krakatoa, Miss Marple, Puff the Magic Dragon, Showgirl Barbie, Simba, Sooty, The mummy, Wonder Woman.

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Oh no! Important human themes?! What a travesty!

So, who here is an evil quantum werewolf?

No takers?

Well then. If we're looking for someone likely to harbor serial kickers-in of young girls' faces, how about Miss Marple? Marple sounds suspiciously like Namble. The Miss is obviously camouflage.

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Oh no! Important human themes?! What a travesty!

So, who here is an evil quantum werewolf?

No takers?

Well then. If we're looking for someone likely to harbor serial kickers-in of young girls' faces, how about Miss Marple? Marple sounds suspiciously like Namble. The Miss is obviously camouflage.

Marple and Namble only sound alike if you are dyslexic :rolleyes:

Obviously, Barbie is evil---she wants to go to night

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It is day 1.

14 players remain: Edward., Ernst Blofeld, Garfield, Humpty Dumpty, Igor, Joseph Starlin, Krakatoa, Miss Marple, Puff the Magic Dragon, Showgirl Barbie, Simba, Sooty, The mummy, Wonder Woman.

8 votes are needed for a conviction or 7 to go to night.

2 votes for Showgirl Barbie (Edward., Miss Marple)

1 vote for Miss Marple (Wonder Woman)

1 vote for Night (Showgirl Barbie)

10 players have not voted: Ernst Blofeld, Garfield, Humpty Dumpty, Igor, Joseph Starlin, Krakatoa, Puff the Magic Dragon, Simba, Sooty, The mummy.

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Aha! The anti-dyslexia defense! Clear sign of eeeevil! What do you have against dslyeixcs?

But while you are obviously evil with your dyslexic-hating ways, maybe you aren't the evil we're looking for. I've found a much more convincing clue that will solve this once and for all!

Sooty is clearly an evil evil sympathizer of Moral Celery! I'm not sure if it's Krakatoa or Puff the Magic Dragon who is his vile master, but Sooty is clearly one of their spawn. And innocents don't spawn.

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Edward has obviously been reading my thoughts---that makes him evil (yes it was my idea first, but I type slow---we didn't have these fancy computers when I was a girl)

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The night will fall inevitably. We have one evil faction. So if we lynch someone today it would result in -2 tommorow which makes the even number of 12 players, and so on till LyLo. The point is that innocents have significantly better chances to win when it would be an odd number of players at each day phase.

See the Wiki.

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The night will fall inevitably. We have one evil faction. So if we lynch someone today it would result in -2 tommorow which makes the even number of 12 players, and so on till LyLo. The point is that innocents have significantly better chances to win when it would be an odd number of players at each day phase.

See the Wiki.

That is such Bullmalorkie

The innocents win when they are smarter (or luckier) than the bad guys, even or odd numbers don't come into play until the end of the game

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