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House Targaryen

Mafia 82: Halloween at Lany's Haunted House

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Standard Rules:


All players must ..

A1) Have an account on the mafia discussion board, with the same account name as on the main board.

A2) Log in and view the game thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons. (If you see that somebody playing isn't viewing the thread anonymously, don't post this information on the thread, because that would be silly.)

A3) Post at least once every 24 hours.

If a modkill (of any kind) is appropriate before the end of night 1, a replacement will be sought, and a modkill will only be used as a last resort.

The mods may grant extensions to this 24 hour time limit in some cases. Please contact the mods as early as possible if you wish to request an extension. The modkill limit maybe extended over the weekend; see the game thread itself for details.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit. (The mods encourage players to send in night actions before night falls, if this is practical and won't unduly influence your choice of action).

A5) Treat everybody involved in the game with courtesy and respect.

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if you feel you are at risk of breaking a rule or fear they or another person may have already done so. (Please do not post about possible rule violations on the thread itself.)

Players must not ...

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of the evil faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody but the mods access to any of their accounts (including game alts), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts made (accidentally or otherwise) after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Make any posts to the game thread with any account other than their game alt, before the game is over. Any posts made "out-of-alt" should be edited blank as soon as possible.

B11) Speculate about the identify behind the alt of any living player, expose the identity of any living player or provide information that the mods consider reasonably likely to cause a person's identity to be exposed.

B12) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.


C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something. Or, you know, if we have any other reason.


As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. In particular, players who are modkilled for inactivity will not be spoiled. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and to be reported to the metamods

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Game Mechanics

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. The mods will post maximum time limits for the length of a day on the game thread. If no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See the role list for details.

2.1 - Voting Mechanics

To vote for a player: bold that player's name.

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions

You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions

The use of bold should be limited to voting, except in some cases and for some specific roles. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the players fail to vote for any action, once the time limit for the day has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods will also reveal the alt of the lynched player. Information about the alignment of the lynched player will also be posted: see 'Coroner Finder' on the role list.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. See the role list for details.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear in the description of the role: see the role list. If you chose to not perform your allowed action, you must PM "no action" to the mods. The game will also have a time limit on the maximum length of a night. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible: you may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it. In this case the action originally indicated will be performed.

3.7 - Abusing the Time Limit

The time limit for the night begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and will reveal the alts of all of the players killed. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in the game thread.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

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These rules may be modified before the game starts, so please reread them on game day.

Special rules/information for this game:

Days will be 32 hours long; Nights will be 8 hours long.

Anyone who doesn’t post within a 24 hour period will be assumed lost and a victim of the Ghosts (mod-killed)

The following role(s) will be used on the Innocent team:

Mediums (finders): You are a medium and have the power to see the ghosts who have taken over the bodies.

Roleless Innocents: The only special powers you may or maynot have are a logical mind, a grumpling gut, "feelings" and a sence of "vibes".

The following role(s) will be used on the Killing team:

Ghosts (FM’s): You are a ghost and have taken over the body of someone at the party and you cannot be exercised unless that person is killed.

The following roles can be on either team and may or not be used:

Guard: If you watch someone at night, they cannot perform any actions.

Sympathizer: You can see ghosts, so you know who they are, but you feel sorry for them. Obviously, they were unjustly killed so they kind of deserve to use these bodies to get vengeance.

Priest (healer): If you sit and pray over someone during the night, the Ghosts cannot kill them.

Vigilante: You always wanted to be a psychic and you know that your gut feelings are your powers coming through. During the night, once and only once, you may kill a suspect.

THERE WILL NOT BE A CORONOR FINDER! Only the alts will be revealed upon death.

Winning conditions for the Innocent team: You will win when all members of the FM (Ghost) team with the ability to kill have been eliminated.

Winning conditions for the FM (Ghost): You will win when all the living members of your team outnumber the living Innocents.

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You arrive at the Haunted House Lany has rented for the weekend. As an out of town guest, you will be sleeping over. You find your room and after a nap and shower dress for the party. You will stay in costume all weekend (no street clothes allowed).

The party totally rocks and the scary decorations add just the right atmosphere. The alcohol flows and music plays and people party to the wee hours of the morning. Sometime after 3am the last of the local guests have gone and only those staying the weekend are left.

You start to help clean up, but Lany tells you to leave it until the “morning”. She checks the locks on the doors, makes sure all her guests are accounted for, comfortable and settled in their right rooms.

You wake in the morning to a woman screaming. Jump into your costume and run down stairs. Lany is there hold the lid of the silver serving platter.

On the platter is a severed head. Everyone gathers around to see who it is. Jesus. Lany carefully removes the mask to reveal Pless. Someone has cut off his head and served it up for breakfast.

People start pulling out their cell phones but there is no service here. Lany runs to the house phone, but it is out as well. There is no way to call for help or the cars aren’t scheduled to return until next week to take people to the airport. Lany heads to the front door, but it won’t open. Someone tries the back door with the same results. The windows won’t open either. You are stuck here.

Since Lany had checked on everyone before locking up last night, you know the killer is one or more of the people in this room.

Everyone starts talking at once and accusing their friends of this horrible deed. Lany finger whistles loudly to get everyone’s attention.

“I have an idea” she says. We can do a séance and ask Pless who killed him. Several people scoff at the idea. “I only need a few to help, 12 would be best. The rest of you can just sit quietly and watch.” 12 of the guests agree to help and they head up to a round tower room set up just for this purpose.

They light candles and incense, and gather around the large table. Lany instructs everyone to hold hands and to try and keep their minds clear. An electric glow surrounds the people at the table, swirling faster and faster, heading upwards.

Lany breaks the silence “Pless, are you still here?” “Can you answer us?” Pless’s voice comes out of the Princess’s mouth “I am still here.”

“Do you know who killed you?” Lany asks. “Yes, and no.” he replies. “I don’t understand. Can you explain what you mean?”

“There are several ghosts in this house and they killed me. Now they are hiding in the bodies of someone here. I don’t know where.”

“How can we get them out of the bodies?”

“You have to kill the person they are hiding in. They are already gone in any case. A body cannot hold more than one soul. They have used so much energy to take over the bodies and trap you here that once you kill the body, the Ghost will be completely gone.”

The energy in the room swirls faster and brighter, the candles blow out and suddenly the room is in complete darkness. After a few seconds of complete silence the room erupts with everyone talking at once.

Just as quickly everyone stops talking. Lany stands up. “I protect myself from evil spirits at all times, so I know I cannot be one of the people the ghosts have taken over. I hate to do this, but I think we need to treat this like a mafia game come to life. We all know each other, some better than others. We’ll let a majority rule. I’ll do my best to keep record of everything that happens.”

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Your log in information has been PMed to your Westeros account. If you have any problems logging in or did not get a PM please let me know right away.

The Players


The Witch

The Princess

The Cowboy

The Count

Soldier Boy

Lil' Devil




CB Ghost



Let the games begin!

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Decisions, decisions. Now which of you tastes best with ketchup I mean, is possessed by a ghost?

I'll go for Bunny. :drool:

For some reason, Lany, my display name is Wolffy and name on the player list is Woffy (neither of which I assume is the intended name).

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Maybe everyone died (it's unusually mute, here, even by recent Westeros standards).

I see I need to do something desperate. *clears throat*

I saw a werewolf with a Chinese menu in his hand

Walking through the streets of Soho in the rain

He was looking for a place called Lee Ho Fook's

Going to get himself a big dish of beef chow mein

Werewolves of London

If you hear him howling around your kitchen door

Better not let him in

Little old lady got mutilated late last night

Werewolves of London again

Werewolves of London

He's the hairy-handed gent who ran amuck in Kent

Lately he's been overheard in Mayfair

Better stay away from him

He'll rip your lungs out, Jim

I'd like to meet his tailor

Werewolves of London

Well, I saw Lon Chaney walking with the Queen

Doing the

I saw Lon Chaney, Jr. walking with the Queen

Doing the

I saw a werewolf drinking a pina colada at Trader Vic's

His hair was perfect

Werewolves of London

Draw blood

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For some reason, Lany, my display name is Wolffy and name on the player list is Woffy (neither of which I assume is the intended name).

I fixed the player list. Wolf-fy is correct for the werewolf costume. :) (Wolfy was already in use ;) )

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13 players remain in the game: Blacky, Bunny, CB Ghost, Fairy, Frankie, Genie, Lil’ Devil, Soldier Boy, The Count, The Cowboy, The Princess, The Witch, Wolffy.

7 votes are needed to lynch or go to night.

1 vote(s) Bunny; (Wolffy)

12 players have not voted: Blacky, Bunny, CB Ghost, Fairy, Frankie, Genie, Lil’ Devil, Soldier Boy, The Count, The Cowboy, The Princess, The Witch

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Err, Wolfy is clearly far too keen. Everyone knows that if you post in the thread three times in a row, it can only be because, er, you want to swamp the thread so that we can't find the real killers. Ergo, something.

Why is my av so camp?

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13 players remain in the game: Blacky, Bunny, CB Ghost, Fairy, Frankie, Genie, Lil’ Devil, Soldier Boy, The Count, The Cowboy, The Princess, The Witch, Wolffy.

7 votes are needed to lynch or go to night.

1 vote(s) Bunny; (Wolffy)

1 vote(s) Wolffy (Lil’Devil)

2 vote(s) Night (CB Ghost, Frankie)

9 players have not voted: Blacky, Bunny, Fairy, Genie, Soldier Boy, The Count, The Cowboy, The Princess, The Witch

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