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Mafia Game 83: Day 3


House Targaryen

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AGOT Mafia game 83.

Start of day 1

Player list

House Arryn

House Hunter

House Baratheon

House Celtigar

House Fell

House Frey

House Greyjoy

House Kettleblack

House Lanninster

House Manderly

House Pommingham

House Reed

House Tully

House Tyrell Blackfyre

House Wythers

Sign ups welcome.

The game is due to Start Monday 28th November.

PM me House Targaryen to play, be spoiled, sit in the spectators or if you want to help Mod.

The Game will use Traditional Alts.

I expect the game to be small 9 - 12 players although I won't turn anyone away until I run out of Alts.

The more players I get the less vanilla it will be. If I have 20+ players expect your iceream to be laced with Vodka and LSD (and if its that big don't expect perfect balance - although I will do my best)

New players welcome. If tou have any questions please PM me.

Please do not post in the game thread until the game has started.

8 people have allready signed up.

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Game Mechanics

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics

To vote for a player: bold that player's name.

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions

You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions

The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player’s alt or alignment. This is the mods’ choice, and they’ll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit

If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player’s alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

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RULES

All players must ..

A1) Have an account on the mafia">http://mafia.perendination.com/board/"]mafia discussion board, with the same account name as on this board.

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 24 hours. Any player who has not posted within the last 24 hours will be automatically modkilled, whether or not the mods announce this on the thread.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

Players must not ...

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and/or to be reported to the metamods.

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Alt rules

1. You must only post in the game thread using your game Alt provided to you with your roll. If you accidently post in your normal account edit it black immeadiatly.

2. You must not reveal your alt or anyone elses living or dead. this includes making hints. Save your alt guesses for the spoiler board.

3. You may reveal how experianced you are. be general - ie Never played before. played a couple of times. Played elsewhere but not here. played several games but would not consider myself a vet. I used to play here, but haven't for a long while. ect.

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Stuff you should know.

Game days will be 32 hours long. nights 8 hours max (but please send in your PM's as early as possible. We like short nights)

No-one will be modkilled for inactivity on day one until they have posted at least once. However if they still have not posted by the start of the first night your mods will try to find a replacement.

You mods will try to find a replacement within reasonable time for any modkilled player for the first few game days.

Since I now have 15 players then there will be 2 evil teams and the inncocent faction.

there is still places left if more people want to sign up.

I will be posting a roll list before the game starts.

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There have been 20 years of peace following the end of the bitter long winter and the death of the last failed Iron throne claimant. For 20 years the realm had been safely in the hands or Lord High protector Petyr Bailish. The increases in taxation have been harsh of the high born as their personal wealth and power has been slowly eroded, yet those of lower birth with ability have been able to climb high. Yet now the Lord high protector’s health is failing fast, and he’s not expected to live out the year.

The lord High Protector called all the formally great lords with their eldest male child of marriageable age to attend the birthday celebrations of his first born daughter the Lady Pebble. Where the Lord High Protector would then announce who would be the worthy husband and successor to the realm. Unknown to you and her father Lady Pebble had other ideas. One guest/suitor died after eating poisoned birthday cake, another was skewered with a crossbow bolt after lifting the privy lid. One died after falling from the battlements and a fourth guest drowned in the punch bowl. (and that’s not mentioning those that bathed in wildfire or where eaten alive by rabid pigs the night before). Unfortunately many of these lords where late to arrive and failed to send even a raven maybe because they were too busy stuffing themsevles with turkey? this caused both relief and great distress to the Lady Pebble – relief because she then won’t be forced to invent ways to kill them. Distress because she knows such a slight cannot go unanswered.

Lord High Protector Petyr Bailish declared that some of those who were absent from the party must have been the mastermind behind the multiple murders. Hence when the latecomers finally arrived they were each imprisoned and cast into the dragon pit. There they were tasked with discovering the identity of the traitors who would do such heinous thing and ruin his daughter’s birthday.

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The Game has been delayed slightly. My accidental co-mod posted they had thoughts on the game balance but forgot to post them.

Game will start later today. in the meantime here is some information.

Roll list.

The following roles may be used and may be combined with one or more other rolls. Not all rolls will be used. All roles may have additional limitations beyond those described, and (with the exception of Killer, Sympathisor and Rolless Innocent) may be given to any faction

Note this post may be edited before the game starts.

Roleless Innocent

A player with this role has no special knowledge and no special abilities. This is probably why it's the best role in the game. Unsurprisingly, given the name, they are allied with the innocent faction.

Killer

There is at least one killer in the game, allied with either the Faceless Man faction or the Sorrowful Man faction . If there is more than one active killer belonging to the same faction, they can communicate off-thread at all times. Each night, the killers can send in (collectively) the name of one player they wish to target. Assuming that this player is not somehow protected and that no other role intervenes in any other way, this player will die at the end of the night.

Finder

At night, the finders can send in the name of one player they wish to be investigated. Assuming no interference by other roles, the mods will PM them as soon as day begins to tell them if that player is "killer" or "not a killer".

Night action Finder

At night, the finders can send in the name of one player they wish to be investigated. Assuming no interference by other roles, the mods will PM them as soon as day begins to tell them if that player "Performed a night action" or "Did not Perform a night action".

Apprentice Finder

At the start of the game they have no special abilities. However when a finder (specified by the mods – the identity of whom may or may not be known by the apprentice finder) dies. The apprentice finder inherits all remaining investigations and limitations of the dead finder. If the finder is night killed they apprentice finder will be told the result of the last investigation.

Friend

Friends do not have the ability to perform any special actions unless indicated by their roll pm . However, they do NOT know their friend(s) faction, and can communicate off-thread with them at all times. There may be multiple groups of friends in the game; if so they will not be aware of each other.

Guard

At night the guard can PM the name of one player to the mods. Assuming no interference by other roles, That player will be blocked from taking night actions. However, if they belong to a group that can perform collective night actions, and at least one other member of the group is still alive, the action will not be blocked.

Martyr

At night the martyr can PM the name of one player to the mods. That player will be healed, and will not die if targetted at night. However, if the player the martyr protects is targetted, the martyr will die in their place.

Healer

At night the healer can PM the name of one player other than themselves to the mods. Assuming no interference by other roles, That player will be healed, and will not die if targeted at night.

Mystery Voter

This player has the ability to place an additional vote during the day phase of the game, by PM’ing the Name of the player to the Mods. The vote will be cast when the Mods post in the game thread. (Which will be ASAP from when the Mods Read the PM, not when the PM was sent.) The Mystery voter cannot change or remove the mystery vote once it has been cast.

Invisible

This player is immune to any kill or find night action once during the game. If targeted by a killer they will not die. If targeted by a finder the finder will not get a result.

Lynch Protector

This player can make another player lynch proof for the next day. Each night the player can PM the name of one player other than themselves to the mod. Assuming no interference by other roles, as soon as Day is announced the Mods will reveal the player who cannot be lynched that day.

Sympathiser

This role is allied with the Faceless Man or Sorrowful man factions, and knows the identity of at least one of the killers belonging to their faction, though the killers do not know of them. If investigated, they will come up" not a killer". If there are multiple sympathisers in the game, they may be able to communicate with each other off-thread (this will be made clear in their role PM).

Ninja

During the day, the ninja has the ability to kill another player. To do so they should post on the thread to say in bold ."I am a ninja, and I kill <name of player>" Both this player and the ninja are now dead, and the day ends, as soon as this is posted. If anybody other than a ninja posts this message the mods will not be amused.

Vigilante

The vigilante has the ability to kill one player at night over the course of the game. To do so they should PM the mods the name of that player. Assuming no other role intervenes, that player will be reported dead at the start of the next day. If the kill fails for the actions of a guard, the vigilante will not lose the ability to kill. If the kill fails for some other reason the vigilante will not be able to kill another night.

There will also be a Mod Run CF for the day one Lynch only. The results will be Killer/not a Killer.

If there is no lynch on day one there will be no CF results for the entire game.

Players names will not be identified upon death.

If you have a night action please send in your night actions as early as possible so not to hold the night up. If you do not wish to use your night action please send a no action PM to the mods.

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You should have all recieved your Login PM's and role PM's.

If you are missing either of these then please PM me.

There are 2 evil factions in this game. Lady Pebble Bailish hired both Sorrowful Men and Faceless Men to eliminate all the potential husbands invited to the party. (unfortuanly they where also late to arrive so are locked up with you)

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there are 15 players

House Arryn

House Hunter

House Baratheon

House Celtigar

House Fell

House Frey

House Greyjoy

House Kettleblack

House Lanninster

House Manderly

House Pommingham

House Reed

House Tully

House Tyrell Blackfyre

House Wythers

8 voted needed to lynch.

32 hours of day remaining

the game has started.

Please note. if you have a communicating role then you will shortly be given a super secret forum on the mafia board.

Any PM you send to your mods may be posted in the spoilers. If you don't want your PM posted please make it clear in the PM

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Give me a break Wythers, I’ve given Manderlys a chance… for now.

I believe we should go for a more logical solution to all and just let things unfold... see how everything plays out. I vote night, we should all have a little chance to do some mischief. ;)

I’m still thinking on voting Manderlys any time soon though :@

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It is day 1

15 players remain House Arryn, House Hunter, House Baratheon, House Celtigar, House Fell, House Frey, House Greyjoy, House Kettleblack, House Lanninster, House Manderly, House Pommingham, House Reed, House Tully, House Tyrell, House Wythers

8 votes to Lynch or go Night

1 House Greyjoy (House Frey)

1 House Tyrell (House Arryn)

1 House Wythers (House Celtigar)

1 Night (House Greyjoy)

The following players have not voted

House Hunter, House Baratheon, House Fell, House Kettleblack, House Lanninster, House Manderly, House Pommingham, House Reed, House Tully, House Tyrell, House Wythers

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