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AGOT Mafia 95 - The Cat King's Return


House Targaryen

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Player list:

50 Shades

Black Shadow (Shepard) modkilled on day 2

Boots II.

Buttons (Fireball07) killed on night 2

Cagaitinhas

Fluffer McKitty

Fuzzypants

Grizabella (Liar) lynched on day 1

Kerouac (Newsun) lynched on day 2

Lord Wannabe Lion

Panther Schnaps

Pikachu

Snuggles (Early Earl) killed on night 1

Sockington

Valium Sunrise

Zazzles

end of day 1: http://asoiaf.wester...40#entry3617301

start of day 2: http://asoiaf.wester...40#entry3617807

end of day 2: http://asoiaf.westeros.org/index.php/topic/73572-agot-mafia-95-the-cat-kings-return/page__st__840#entry3623495

start of day 3: http://asoiaf.westeros.org/index.php/topic/73572-agot-mafia-95-the-cat-kings-return/page__st__860#entry3624052

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THA RULZ:

All players must ..

A1) Have an account on the mafia discussion board , with the same account name as on the main board

A2) Log in and view the game thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons. (If you see that somebody playing isn't viewing the thread anonymously, don't post this information on the thread, because that would be silly.)

A3) Post at least once every 24 hours.

There will be no modkills due to inactivity as long as a replacement is available. If a modkill (for inactivity) is appropriate, a replacement will be sought, and a modkill will only be used as a last resort. Should a slot need to be modkilled due to a lack of replacements, then all following inactivity breaches will also result in modkills. Modkills for other issues--such as where game integrity has been compromised--will still be in effect

The mods may grant extensions to this 24 hour time limit in some cases. Please contact the mods as early as possible if you wish to request an extension. The modkill limit will certainly be extended over the weekend; see the game thread itself for details.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit. (The mods encourage players to send in night actions before night falls, if this is practical and won't unduly influence your choice of action).

A5) Treat everybody involved in the game with courtesy and respect.

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if you feel you are at risk of breaking a rule or fear they or another person may have already done so. (Please do not post about possible rule violations on the thread itself.)

Players must not ...

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of the evil faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody but the mods access to any of their accounts (including game alts), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts made (accidentally or otherwise) after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Make any posts to the game thread with any account other than their game alt, before the game is over. Any posts made "out-of-alt" should be edited blank as soon as possible.

B11) Speculate about the identify behind the alt of any living player, expose the identity of any living player or provide information that the mods consider reasonably likely to cause a person's identity to be exposed.

B12) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", and ending the game prematurely in favor of one faction or none. The mods will also report rule infractions to the metamods after the game. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM or IM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something. Or, you know, if we have any other reason.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. In particular, players who are modkilled for inactivity will not be spoiled. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not ...

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

Spectators (of any sort) who ignore these rules are likely to have their access to the spoiler thread revoked and to be reported to the metamods.

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Game Mechanics

1 - General Structure

Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. The mods will post maximum time limits for the length of a day on the game thread. If no consensus is reached when the time expires, the day ends with no lynch. When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase

During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See the role list for details.

2.1 - Voting Mechanics

To vote for a player: bold that player's name

To vote to end the day without a lynch: bold the word night.

To change your vote: bold the other player's name (or bold night).

To remove your vote without casting a new vote: bold the phrase remove vote or unvote.

PLEASE NOTE

According to these Rules, if you bold the phrase

unvote (player's name),

your vote from said player

will not be removed

, as you would have unvoted, but revoted him again.

2.2 - Voting Restrictions

You may only vote during the day phase. This means you can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post. Edited Votes into Posts will not be considered valid.

2.3 - Bold Restrictions

The use of bold should be limited to voting, except in some cases and for some specific roles. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined

A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day

The day ends as soon as a majority is reached (or, if the players fail to vote for any action, once the time limit for the day has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene

The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods will also reveal the alt and alignement (innocent/evil) of the lynched player. The Joker will turn up as "innocent".

3 - Night Phase

During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. See the role list for details.

3.1 - Performing a Night Action

If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear in the description of the role: see the role list. If you chose to not perform your allowed action, you must PM "no action" to the mods. The game will also have a time limit on the maximum length of a night. All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible: you may also send in a PM for your special action during the day phase.

3.2 - Contingent PM

If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods.

3.3 - Provisional PM

You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, or ( b ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM

In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM

If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action

PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it. In this case the action originally indicated will be performed.

3.7 - Abusing the Time Limit

The time limit for the night begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions

Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene

The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and will reveal the alts of all of the players killed. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

3.10 - Action PM

In order to make it easier to track a players Night Actions, we will only be acknowledging Actions sent in PMs under the Title "Night Action PM" or something similar. We will confirm the receival of your PM with a "Noted" reply. If you change your mind about your Night Action, please do not edit your Message, send us a new one and we will acknowledge it if it has arrived before the last action of the Night has come in.

Section 4 - Endgame

The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions

The game ends once one faction has reached its winning conditions, which the mods will state in the game thread.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene

The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early

The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers

When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

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Day/Night length

Days will be thirty-two (32) hours long, nights eight (8) hours long. Nights however may be shorter, if Night Actions are sent in on time. The minimum stipulated Length of Night will be Two (2) Hours.

Night Actions

All actions must be sent in a PM titled "Night Actions".

If for any reason, you are not sending in a Night Action, please be kind enough to send a

"No Action"

night PM. If you are just not going to be available during the Night please try to send provisional Night PMs or Contingency PMs (see: rules). I do not want to hold the Night unless it's necessary.

Coroner Finder

You will get 'Aligned with the Cat King' or 'Traitor' upon a players death.

Other Stuff

- Don't quote your Role PM's - that's modkillable

- FM may communicate at all times.

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ROLES

Any of the mentioned roles may be used or not.

Roles aligned with the Cat King faction:

Roleless Innocent (RI):

Laying on a sofa all day didn't help you to develop any special abilities. At least you're awake and not dreaming. You're as determined to figure out the identities of the traitors as a lazy cat can be.

One-Time-Finder:

Living on the streets helped you to sense a danger a mile away. Ok, rather ten inches away, but still you might be able to tell who is a traitor if you sniff at them all night. Each night you may PM the name of a fellow cat and the next morning the Cat King will tell you if it's a traitor or not. You can use this power once during the game, as your nose is a very sensible one and will explode if you try this a second time.

Two-Time-Healer:

Each night you canchoose to piss on one of your fellow cats. The stink of your piss will both keep the traitors away for this night and give the kitty bad dreams. Since your bladder is only that big, you're limited to use your action twice in the game.

Bulletproof:

You've been on roofs, with dogs and on the main avenue of your city at rush hour. You love the adventure, but your compassion already cost you some of your lifes granted to you by the power of the Cat King. But hey, you still have one spare. When you're attacked by a cat with killing power, you will survive the first attempt.

Vigilante:

You're an angry, cruel cat that likes to see blood. You don't care if your victims are mice, dogs or kitties. Blood is blood, and it smells fantastic! Once during the game you may sent the name of a fellow kittie as a night action to the mods. That cat will die, unless no other role interferes.

Roles aligned with the traitor faction:

Traitor Cat (FM):

You never understood what is all so special about the Cat King. You don't understand the game he is playing, and this makes you angry. Angry enough to kill all of the fellow kitties to end the Cat King's schemes and to get a good nap afterwards. Each night the Trator Cats may send the same of one fellow kittie to the mods. That cat will die, unless no other role interferes. The Traitor Cats my communicate with each other in a special forum.

Sympathizer:

You all so hate the Cat King's scheme, but you're so pretty so you don't want to ruin your pelt with the blood of others. That's why you chose to support the Trator Cats in a secret mission. And with 'secret' we mean that you know who the Traitor Cats are, but they don't know who you are. Sounds silly? Well, not so much if your mommy and daddy were brother and sister. In case that all of the Traitor Cats should die and you're still alive, you will become a soldier (see below), as a single cat cannot resist your sad big kittie eyes. Aaaaawwwww......

Roles that may be aligned with both factions:

2-Time-Guard:

You're in heat. Each night you may choose to sleep beside another cat. This cat may take no actions, as it's fully occupied with making a good impression for you. Unfortunately you're only in heat during two nights.

Soldier:

You're the big fat cat that takes a while to switch from sleep to activity. But once you're aware that you're live is in danger, you make no compromise - you eliminate the danger. If only you and another cat of the opposing faction are alive at the end of the game, you will hunt them away and win the game for your faction.

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The Cat King – fact or mystery?

Real story*:

In Germany a simpleminded policeman - let’s call him Michael - was brainwashed by his girlfriend Barbara and their common friend Peter (they had some kind of a menage-a-trois) to believe in the existence of a mighty entity called the “Cat King”. Thousands of years old the Cat King was, and according to Michael’s friends he was the impersonation of evil and a threat to mankind, as his powers were godlike. They made him believe that the Cat King demanded sacrifices for leaving humankind alone. That way they could control Michael who did everything the Cat King and his friends asked of him. He let himself baptised to catholizism, he swore eternal fealty to Barbara and did other things like that. The Cat King demanded, and Michael obeyed. And Barabara and Peter had their own servant.

Things turned more serious when Barabara’s former friend planned to marry a girl named Annemarie. Barbara was jealous and full of hate. She and Peter made a diabolic plan: they convinced Michael that the Cat King demanded a human sacrifice. Otherwise he would leave our world, killing millions in the process. Michael was unsure what to do. On the on hand he didn’t want to kill a human being, as he considered that a murder and a grave sin, on the other hand he didn’t want the Cat King to kill millions of other victims.

In the end Barbara (who was the driving force) and Peter convinced Michael that by killing Annemarie he was following a divine order to save mankind. He made him swear by the name of Jesus to kill the poor girl, and Barbara told him that his soul would be doomed forever if he would break his vows given under the name of Jesus.

That way Michael saw no other choice. He knew it was a murder, but he had to save mankind and his own eternal soul. He entered the flower shop Annemarie was working in, stabbed her in her neck, her face and her body and fled, when other people came to help her, believing she was dead already.

But Annemarie survived the attack badly wounded, and Michael was arrested. Michael, Barbara and Peter were sentenced by the court for attempted murder. The Cat King as never been heard of again. Some people say he never existed, others say he already left our word eons ago. And some few who know whisper that he plans to return to earth, to renew is ancient Kingdom of Meow, and to subdue mankind...

* Okay, this is for our lawyer faction:

The so called Cat King Case (Katzenkönig-Fall) is a famous example in German law seminars. It’s about the existence of a “mistake of law” when committing a crime and about acomplice in a murder.

The court denied a mistake of law in Michael’s case, argueing while he erred about his act being justified, he could have easily avoided that mistake. Michael claimed it was “neccessity of justification” as it was Annemarie’s life or millions of others, but the court made it clear that there was no present threat, even if Michael thought so. He was obvioulsy simple minded, but not any kind of mad. He knew what he was doing, hence he acted with a malice forethought. It also wasn’t a withdrawal when he fled, because he assumed his victim to be dead at that point. Still the court thought he was only limited responsible due to his brainwash and he was thus only sentenced to nine years of prison.

Barbara and Peter were sentenced not for accomplice, but as indirect perpetrators. The court said they didn’t act through malice forethought, but with base motives. They both were sentenced to lifelong imprisonment (that’s 25 years in Germany).

In an appeal trial the sentences for all three were lowered: Michael’s to eight years, Peter’s to nine years and Barbara’s to fourteen years, as she was the driving force behind the attempted murder.

The case is still fervently discussed, as the figure of an indirect perpetrator behind a full responsible perpetrator (“perpetrator behind a perpetrator”) has not been settled yet.

(I hope I got all the law expressions correctly translated).

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The Return of the Cat King

He has been sleeping for thousands of years, but now he finally woke up. The Cat King has returned to earth, and he doesn’t like what he sees. The cats have become servants and toys to their human masters. They’re now like dogs!

The Cat King is embarrassed and assembles his most competent servants to explain his plan:

“I will destroy mankind with my mighty Cat King powers. We cats will be the new rulers on this planets, and you will rule over dogs and mice while I will get my next thousand year nap.”

Yes, the Cat King is determined to pull off his masterplan with your help. Nothing can prevent him, no distraction is allowed. But... you see this giant ball of wool over there? It’s moving... Left, right. Right left. Awww, you have to catch it. No, you have to kill off these humans! But then this ball of wool looks so tempting. Awww....

“Listen to me. I will destroy mankind. Or I will chase this giant ball of wool instead. Apparently I can’t do both at the same time. Whatever I do, my fellow cats, I expect my you to follow my orders. MEOW!”

“MEOW!” you answer.

“But listen to me. I feel that there are traitors amongst your lot. Find them and eliminate them while I try to think about my decision.”

-----

Meow, as a member of the Cat King Faction you know your godlike ruler good enough to get his true intentions. Of course he wants you not to obey his orders, as he hates loyal cats as he hates pouring rain. The Cat King wants his subjects to be independent. So, whatever the Cat King will decide, you will oppose his decision, that is clear. After all, you’re cats! So, lets sharp your claws and find these traitors!

------

Meow, as a member of the Traitor Faction you know your godlike ruler good enough to get his true intentions. He wants his subjects to be independent, and while you lay sleeping you thought about the whole issue. A lot. And you came to a conclusion. If you’re supposed not to obey his orders, wouldn’t you be even more independent if you would do the opposite of the opposite? Yes, this time you will follow the Cat King’s orders, no matter what his decision will be. You are the true rebels, but the other kitties won’t understand your philosophy. You have to make sure that none of them survives until the Cat King makes his decision.

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It is day 1

16 players remain: 50 Shades, Black Shadow, Boots II., Buttons, Cagaitinhas, Fluffer McKitty, Fuzzypants, Grizabella, Kerouac, Lord Wannabe Lion, Panther Schnaps, Pikachu, Snuggles, Sockington, Valium Sunrise, Zazzles.

9 votes are needed for a conviction or 8 to go to night.

1 vote for 50 Shades (Kerouac)

1 vote for Pikachu (50 Shades)

14 players have not voted: Black Shadow, Boots II., Buttons, Cagaitinhas, Fluffer McKitty, Fuzzypants, Grizabella, Lord Wannabe Lion, Panther Schnaps, Pikachu, Snuggles, Sockington, Valium Sunrise, Zazzles.

For those are new to the game:

There is a countdown link in my signature that shows you how much time of the day is left.

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