Ran Posted January 26 Share Posted January 26 IlyaP 1 Quote Link to comment Share on other sites More sharing options...
Ser Rodrigo Belmonte II Posted January 27 Share Posted January 27 13 hours ago, Ran said: I’d really just like two more things added to the final version now to make it perfect for me: 1)FSR3 support so I can finally use pathtracing with buttery smooth frame rates 2) A Mod Editor similar to the one they’re planning for TW3 so we can get community quest mods for long term content similar to Skyrim. Quote Link to comment Share on other sites More sharing options...
Ran Posted January 27 Share Posted January 27 Pretty sure there is already a fsr3 mod. Quote Link to comment Share on other sites More sharing options...
Ser Rodrigo Belmonte II Posted January 27 Share Posted January 27 Just now, Ran said: Pretty sure there is already a fsr3 mod. Yeah but I heard it has graphical glitches and it’s obviously not as well implemented as an official feature would be. Quote Link to comment Share on other sites More sharing options...
Ran Posted January 31 Share Posted January 31 Patch is out. Full notes here. Interesting little misc one: Rayfield cars can now change colors. Going to have to check that out. IlyaP 1 Quote Link to comment Share on other sites More sharing options...
Kalbear Posted February 1 Share Posted February 1 So the Rayfield is way cooler than I expected - any Rayfield can change color, and instead of presets you have a full color wheel that you can use to change it to anything. Ran 1 Quote Link to comment Share on other sites More sharing options...
Ser Rodrigo Belmonte II Posted February 1 Share Posted February 1 Wonder why they restricted the car customisations only to Rayfield ? (Other than the in universe reason that was given ) Quote Link to comment Share on other sites More sharing options...
IlyaP Posted February 1 Share Posted February 1 Is there anything substantial that's changed in the game with this patch? Had a cursory look at the patch notes, and the fixes are all pretty granular, with no major changes that I can see? Hit the 400 hour mark with the game upon completing everything including most of the main Dogtown quests, and kinda feel like 400 hours is a reasonable place to stop at this point, having seen I think, pretty much everything there is to see, including all the endings. Quote Link to comment Share on other sites More sharing options...
Ran Posted February 6 Share Posted February 6 A press release from CDPR about new hires bring brought into their North American studio to work on the sequel. Bigget news, in my book, is probably Anna Megill as Lead Writer; she got a bunch of writing awards for Control, and Dishonored got a WGA nomination. Ser Rodrigo Belmonte II and IlyaP 2 Quote Link to comment Share on other sites More sharing options...
IlyaP Posted February 9 Share Posted February 9 Discovered today that I can call someone in my company, like, for example, Takemura, and he'll *pick up the phone* while walking next to me. And sometimes this will cause a weird reverb effect as he and the phone version of himself both talk at me, and sometimes just the phone call version will respond. I wonder how we tell CDPR that this is a weird feature and maybe should be addressed... Quote Link to comment Share on other sites More sharing options...
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