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About Aldarion

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    Hedge Knight

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    Numenor under the sea
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    Military, history, military history, politics etc.

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  1. Aldarion

    Why I like...

    I would call it irresponsible - by remaining in Essos, she is allowing Lannisters to consolidate their power, which would only mean more suffering when she did go to conquer Westeros. Young Griff only went West when he acquired means to do so, that is when he stopped being a puppet, but when he did, he went straight to Westeros.
  2. Aldarion

    Names inspirations

    Indeed. It actually seems that inspiration for names is at least partly Greek. I have found name Aegon in a Greek legend, and both Ae- prefix and various suffixes common in Valyrian names appear in Greek.
  3. Aldarion

    Aegon the Cowherd

    Do not know why, but forum is basically eating my memory ever since PC died and I started using laptop. I can barely open it, much less post something significant.
  4. Aldarion

    Aegon the Cowherd

    It seems to me that Young Griff, with his reckless pursuit of victory, may have some similarities to this guy: https://books.google.hr/books?id=JQl2DwAAQBAJ&pg=PA20&lpg=PA20&dq=Aegon&source=bl&ots=5StTOnmv8y&sig=ACfU3U2SQPGj_jF3zsrVmktAgxwmfyWTJQ&hl=hr&sa=X&ved=2ahUKEwid4oGy5oXnAhXhxIsKHds0CUkQ6AEwFnoECAwQAQ#v=onepage&q=Aegon&f=false I do not however have much to go on with this myth.
  5. Aldarion

    Names inspirations

    Thanks. I made myself a list o latin names. Ones starting on Ae- are Aeacus, Aebutus, Aelianus, Aemilianus. Note that these are all cognomina.
  6. Aldarion

    Names inspirations

    Valyria appears to be essentially Old Grome. Yet names are weird. To take name Aegon, it sounds Latin-ish at first. But Ae- prefix was most common in Anglo-Saxon names, and name itself may have been Anglo-Saxon. It also resembles Greek god of the sea, Aegaeon. Latin names meanwhile did not have many, if any, examples starting with Ae-. So what were inspirations?
  7. So, about Daeron - taken from wiki as I haven't read anything beyond ASoIaF and Knight of Seven Kingdoms yet: * he had Targaryen colouring, was handsome and popular * was son of Viserys I and thus Rhaenrya's nephew * Ulf White and Hugh Hammer betrayed Queen Rhaenrya and defected to Daeron * died at Second Battle of Tumbleton - cut down by Black Trombo or by man-at-arms, or else died when flaming tent collapsed on him * several pretenders later claimed to be him I see Aegon VI paralleling but also mixing up this storyline: * Targaryen, handsome, popular - check * Daenerys' claimed nephew * Barristan Selmy (Arstan Whitebeard) may defect to Aegon, as might Tyrion (Hugor Hill) * will likely die - cut down (by Robert Strong, by StoneCon?), or die when flaming Red Keep collapses on him
  8. Aldarion

    ASoIaF and LotR parallels

    Sauron always had the theoretical ability to control the Orcs. And the reason why Morgoth is not gone is because he has One Ring of his own. But he used whole of Arda as his Ring, meaning that it can never be destroyed, unlike Sauron's Ring. Problem is that Elrond described the Last Alliance as the largest military force fielded by good guys "since the breaking of Thangorodrim". This would make it larger than Ar-Pharazon's Umbar army. Yet orcs still stood and fought. And that has nothing to do with whether Orcs have capacity for good (a question that gave Tolkien quite a bit of headache) or not. Ancient Romans fought quite a few wars of extermination, then you have Illiad etc. Fact is, modern people are pampered, including in their morality. Romans would not have bothered thinking whether something is ethical, they would have gone (IF 'threat', THEN 'conquer' OR 'exterminate'). Morgoth already did win, in a sense, because he has managed to infuse his essence into Arda as a whole. Whole of Arda is to Morgoth what One Ring is to Sauron; hence why Morgoth can never be destroyed in a way that Sauron can. I think the question should be whether Orcs are inherently evil, rather than irrevocably evil. Because even if they are irrevocably evil, it does not mean that they are inherently evil, if said evil is a consequence of external influence - such as Morgoth's essence. Basically: do Orcs have completely free will, or are they prisoners in their own minds to lesser or greater extent? I meant sufficiently different cultural groups. Culture has major impact on mental processes and manner of thinking (and behaviour). Society, to function, relies on a series of invisible, inbuilt assumptions. This means that unless a large number of underlying assumptions and thought processes are shared by vast majority of members of a society, said society cannot function. Regarding genocide, no, it is not a good thing. But it was done regularly, by ancient Greeks, Ancient Romans, and even many medieval societies. And if you believe that the enemy is attempting to exterminate you, exterminating them in turn is not exactly unreasonable.
  9. Aldarion

    Worldbuilding problems with Westeros

    Agreed. And to be clear, fact that Westeros (and Planetos in general) has worldbuilding problems does not mean ASoIaF is bad, or even lacking. Its strength always was characterization, story and politics; and there, Martin is superb. But it does mean that ASoIaF is not actually more realistic than, say, LotR; and being somewhat-obsessive worldbuilder myself (you can find some of my stuff at Mythic Scribes), it is a flaw that I personally find particularly noticeable.
  10. https://militaryfantasy.home.blog/2019/12/11/worldbuilding-problems-westeros/ Basically an overview of issues I have with worldbuilding of Westeros. Most of these have to do with the fact that political, cultural, ethnic and social relations imply a place that is much smaller than is implied by Martin's own statements as well as geographic-climatic characteristics of the continent. Having issues with forum so I can only post a link. Apparently software eats too much memory.
  11. Aldarion

    ASoIaF and LotR parallels

    Actually, Orcs did have to follow Sauron in Third Age - not so in Second Age when we see whole armies abandon him. In fact, it is stated (in Morgoth's Ring) that Sauron eventually started controlling orcs much like Morgoth did in the First Age; that both Morgoth and Sauron expended themselves attempting to control the others, though Morgoth to much greater extent (since Sauron never aimed to control reality as such, and at any rate Morgoth did most of Sauron's work for him). We never get the Orc perspective because it is not a story about the Orcs, but we do see situations where they act more-or-less naturally. And at any rate, if there are any good orcs, they would not have been seen because they will not have joined Sauron. And free will never was absolute in Tolkien's works, it can be broken, as we see with Glaurung, with One Ring and so on. And both of these cases display the way in which Sauron may be controlling the orcs - not as puppets, but by influencing their decision-making processes. So they may still have the (illusion of) free will, but that hardly matters if their decision-making process is influenced / based on faulty information. EDIT: Different groups of humans cannot coexist in real world, why do you think coexistence with orcs is possible?
  12. Aldarion

    ASoIaF and LotR parallels

    Actually, the text i RotK does. In The Field of Cormallen chapter, it is outright stated that the orcs lost will to fight after Sauron's will abandoned them; and when Sauron died, they started running around "like ants without a queen" or something to that effect. It seems quite clear that their willingness to fight was directly linked to Sauron's own will. Now that does not mean that they were controlled like puppets, but the overall direction of their actions was clearly done by Sauron.
  13. Aldarion

    ASoIaF and LotR parallels

    No, they are not completely under the thrall of Sauron; I never said they were. But it seems clear that Sauron, at least to extent, influences their decision-making process and keeps them under some level of direct influence. To bring up example of Barad-dur again, compare reactions of orcs and Sauron's human minions: orcs immediately ran away, whereas reactions of humans were much more varied, despite the fact that orcs and humans both worshipped Sauron as a god.
  14. Aldarion

    ASoIaF and LotR parallels

    Not as strict as ASoIaF, you mean. But vast majority of the events are seen from PoV of main characters. Besides, I was talking about narrative structure here, not narration style. Martin essentially duplicated Tolkien's decision to split POVs between Frodo's, Gandalf's and Aragorn's groups. It is not clear that Orcs can feel bad. They are completely enslaved by Sauron - they are dominated not just physically, but mentally as well. Their will is broken and subservient to Sauron's: see what happens at the Black Gate once Sauron abandon's them (after Frodo puts on the Ring). This suggests their free will is much more restricted than in the Second Age (when armies of Sauron literally ran away when faced with Numenoreans).
  15. Aldarion

    ASoIaF and LotR parallels

    Actually, ASoIaF POV structure is stolen almost straight from LotR. The only difference is that ASoIaF has lot more POV characters. Hobbit was retconned into being part of Middle-Earth, and received numerous modifications in the process. Actually, we do know that Orcs are tragic creatures. They were originally Elves who got captured, tortured and corrupted. Even if they themselves do not have ability to feel empathy - and note that Elrond says about Dagorlad "on that day all creatures except Elves were divided among themselves" - that is because it was stolen from them. So yes, they definitely do deserve pity. They are not evil by choice, but by conditioning.