Crazydog7 Posted December 13, 2010 Share Posted December 13, 2010 In spite of the slight problem where the quest rewards were always shit (Here's 25 Gold Pieces thanks for slaughtering 50 bandits in that crappy cave it took you hours to find made all the more impossible because all the caves look alike) I still miss The Elder Scrolls 3. Link to comment Share on other sites More sharing options...
Renasko Posted December 13, 2010 Share Posted December 13, 2010 Let's face it, for all it's impressiveness, Morrowind was a pain in the arse to play. It takes you forever to get started, so you're screwed from the beginning. I had a go at it yesterday for the first time in a year or so, and spent what must've been 4 hours running around, collecting plants and mushrooms and other shit for coinage to improve my character's prestige and make him a bit of dosh. The only thing that gets improved upon is your acrobatics and athleticism, which, unless you're playing as some sort of thief or whatever, isn't really helpful. I was going for a pseudo-Crusader type of character, so it was very slow going in terms of progression. Oblivion, on the other hand, was good to play from the offset. You didn't scurry around, worrying about being attacked by flying things and cursing your poor, low health rate. You weren't blanked in guilds and told to fuck off by practically everyone and called an outsider. The game is genius, really, but a pain. And I'm off to play more. Link to comment Share on other sites More sharing options...
Crazydog7 Posted December 13, 2010 Share Posted December 13, 2010 Yeah there are positives and negatives to both games. God I forgotten the hours I spent trying to find the one specific plant that did....nothing really but the magician at the mages guild wanted a sample. Link to comment Share on other sites More sharing options...
Poobah Posted December 13, 2010 Share Posted December 13, 2010 Morrowind for life!!! :tantrum: Link to comment Share on other sites More sharing options...
The Anti-Targ Posted December 13, 2010 Share Posted December 13, 2010 Seems like both games had a lot of doing irrelevant mundane shit as a pretense to greater immersiveness in the world. It's pretty much what got me turned off and walk away from Oblivion.I prefer the mundane stuff in a game like Heavy Rain: taking a piss and flushing the toilet, or taking a shower so you can get a flash of some wet CGI bewbs. Link to comment Share on other sites More sharing options...
nickg Posted December 13, 2010 Share Posted December 13, 2010 The only game I have spent more time on than Oblivion is Morrowind. Loved both, though I liked Morrowind more. Can't wait for 5. Would like some updated combat though, and a 3rd person view I can actually stand to look at. Link to comment Share on other sites More sharing options...
WrathOfTinyKittens Posted December 15, 2010 Share Posted December 15, 2010 I played the shit out of Oblivion, but in the end I had the same issue with it that I did with FO3 - once you've done it all... well, what's the point in keeping on? Replays were essentially all the same because it was so easy to become an all-powerful force. I think I literally played every single quest in both of those games, had a great time, but I'll probably never play Oblivion again (maybe FO3 because I've been playing New Vegas and it made me nostalgic).Morrowind, on the other hand, seemed endless in scope to me. I can't even begin to claim that I did everything or went everywhere because there was SO MUCH STUFF in that game. Fuck I hated those cliff racers (especially when you're trying to make your character into an archer but the bow only does 3 dam and you have like a .004% chance of hitting anything) but the ruins and the random things you found in the wastes were just so awesome.Even the expansion packs were good.Here's one gripe, though, which applies to all of these games, really, though less to the Fallout games: The cities were way too small. Vivec had a population of like 40, and whatever the capital city in Oblivion was called was supposedly this huge metropolis, and there were like 100 people there. FO handles it better by having NPCs that you can't talk to who are just random citizens... ES should do something like that and approach realism. Link to comment Share on other sites More sharing options...
Horus Ex Machina Posted December 18, 2010 Share Posted December 18, 2010 I still haven't beaten Oblivion yet. It's too damned big and I don't have huge amounts of time to play. But I'm excited by the possibilities. Link to comment Share on other sites More sharing options...
Humble Asskicker Posted December 21, 2010 Share Posted December 21, 2010 I restarted Morrowind recently. For the longest time I would have said Oblivion kicks the living shit out of Morrowind in terms of enjoyability. What puts Oblivion of the top is the overwhelming superiority of the combat (with Morrowind you kind of just swing your weapon rapidly and hope what results is a lame hit sound over a lame miss sound, while the animation will be lame either way; with Oblivion you actually feel the impact of that shit and the enemies' reaction, and it looks really cool and is massively entertaining). Also, the wikipedia dialog and lifelessness of all the characters in Morrowind killed it for me. Oblivion had recycled voices, and many other problems with the voice acting, but it was several marks better than Morrowind's system.There was a time I would have said that.Now that I've started Morrowind again, however, I'm beginning to think better of it. I installed all of the expansion packs, and modded the shit out of the game and the improvement is vast. It's enough that I'm really immersed now and seeing the beauty of what the game has to offer. I have to say, I'm impressed. This game is fucking huge. Oblivion was huge, but this game is even bigger. And the wikipedia dialog doesn't bother me as much this time around for some reason.At this point I would say I don't care which game is better. I'm just happy that I love both of them, because there's a fuckload to love between them. And I'm really looking forward to the next Elder Scrolls. Link to comment Share on other sites More sharing options...
Werthead Posted January 9, 2011 Share Posted January 9, 2011 New info.Less skills, level scaling that works like Fallout 3 and, going by the scans, if this is a new engine it's one that looks a fricking lot like the Gamebryo one. Seriously, the visual improvements over FO3/ES4 seem to be pretty non-existent. Link to comment Share on other sites More sharing options...
zakalwe7 Posted January 9, 2011 Share Posted January 9, 2011 Now that I've started Morrowind again, however, I'm beginning to think better of it. I installed all of the expansion packs, and modded the shit out of the game and the improvement is vast. It's enough that I'm really immersed now and seeing the beauty of what the game has to offer. I have to say, I'm impressed. This game is fucking huge. Oblivion was huge, but this game is even bigger. And the wikipedia dialog doesn't bother me as much this time around for some reason.Was thinking of playing Morrowind again myself. Any advice on which mods are good? Link to comment Share on other sites More sharing options...
Sad King Billy Posted January 9, 2011 Share Posted January 9, 2011 New info.Less skills, level scaling that works like Fallout 3 and, going by the scans, if this is a new engine it's one that looks a fricking lot like the Gamebryo one. Seriously, the visual improvements over FO3/ES4 seem to be pretty non-existent.Can I focus your attention to this screenshot? If that's what the skills menu is going to be, it'll be even more irritating than oblivion's inventory/menu slide'n clickfest... Hopefully this is just for the consoles, but I doubt bethesda pays much attention to ports. And I still need to see some evidence of AI that doesn't run straight at you Link to comment Share on other sites More sharing options...
Andhaira Posted January 9, 2011 Share Posted January 9, 2011 Dual weilding is also in. Furthermore, you can now dual cast spells (cast a different spell with either hand, or cast the same spell with both hands to increase its power).Dual weilding sounds cool. I hope you can dual weild a staff and a sword. The dual casting sounds stupid and uncessary tbh. Link to comment Share on other sites More sharing options...
Fireball07 Posted January 9, 2011 Share Posted January 9, 2011 I loved Oblivion. I can only think of 1 or 2 games that I've enjoyed more. I spent so much time playing it, with loads of different races and challenges. Once you've completed all the quests, explored most of the land, then just pump it full of mods and it's a whole new game again. Some of the mods for Oblivion were just fantastic, and definitely contributed to me spending so long playing it.I liked Morrowind too, and Fallout 3 (haven't played New Vegas yet but I intend to) but I'm really looking forward to this. I think it is going to be absolutely class. Link to comment Share on other sites More sharing options...
a wooden chair Posted January 9, 2011 Share Posted January 9, 2011 Am I the only one that wants the randomization and replayability of Arena/Daggerfall with an up to date graphics engine? Link to comment Share on other sites More sharing options...
Zoë Sumra Posted January 9, 2011 Share Posted January 9, 2011 Strict randomisation would seem to get in the way of the detailed design that was so great in Morrowind and Oblivion... Link to comment Share on other sites More sharing options...
Space Bandito Posted January 9, 2011 Share Posted January 9, 2011 I loved Oblivion. (thanks to a few mods). Not the silly ones. Mostly the ones that fixed the major flaws or got rid of goblins wearing uber armor. I'm sure mods will help me love Elder Scrolls 5. Link to comment Share on other sites More sharing options...
Mme Erzulie Posted January 10, 2011 Share Posted January 10, 2011 Am I the only one that wants the randomization and replayability of Arena/Daggerfall with an up to date graphics engine?No Link to comment Share on other sites More sharing options...
Werthead Posted January 18, 2011 Share Posted January 18, 2011 New article on the game and the first-ever screenshot, albeit a really boring one.Salient points: better AI, better animations, a dynamic quest system (you might be asked to assassinate someone but the target will change depending on which NPCs you've met) and dragons.Oh yeah, and the game will feature wooly mammoths. You might encounter a mammoth being attacked by wolves.Is this not what gamers have wanted for since the beginning of time? Link to comment Share on other sites More sharing options...
Sad King Billy Posted January 18, 2011 Share Posted January 18, 2011 How is that even remotely relevant? This is the real bombshell: “Your friend would let you eat the apple in his house,” Howard saysfinally my dreams will come true! Link to comment Share on other sites More sharing options...
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